Rise Of The Tomb Raider Director Confirms Physical Based Rendering For Extra Realism

The graphics are going to be good.

Posted By | On 25th, Sep. 2015

Rise of the Tomb Raider (12)

Since we first heard the announcement about Rise of the Tomb Raider coming to Microsoft’s signature consoles, we’ve also been hearing about just how hard the developers have been working to make the game really special looking. The developers already confirmed that they will be bringing the newest version of the hair technology in the game. This is a bit of a staple when it comes to the rebooted Tomb Raider franchise.

Now, Brian Horton, the game’s director has taken to Twitter in order to confirm just how far Crystal Dynamics is willing to go in order to make sure the game looks as realistic as possible. Horton was actually answering a question from another Twitter user, wondering if the rumors that Crystal Dynamics wasn’t going to use Physical Based Rendering (PBR) in Rise of the Tomb Raider were true. Turns out those rumors are actually false, according to Horton.

Not only is the game using PBR but Horton explained that they are actually using a souped up version of the tech. “We are using PBR with a new image based probe system for indirect lighting and reflections.” He said in response to the question. For those not aware, PBR tech brings realistic lighting to objects in the game world. You’ll get to see this in action when Rise of the Tomb Raider launches for the Xbox 360 and Xbox One on November 10, 2015 with it launching on the PS4 and PC sometime in 2016.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...