Silent Hill 2 Remake – Bloober Team “Can’t Comment” on Rumours Due to “Relationship with Our Partners”

"We will make an announcement about our future projects as soon as we can. So then you will know much more. Officially."

Posted By | On 17th, May. 2022

Silent Hill 2_07

Leaks regarding the long-rumoured Silent Hill revival have flared up again, and how. A recent report claimed that Konami’s grand revival of the beloved horror series includes not only a new mainline instalment as well as a narrative-driven episodic series, but also a ground-up remake of Silent Hill 2 by Bloober Team, the Polish studio known for horror games like The Medium, Layers of Fear, Observer, and more.

Interestingly, Bloober has now commented on rumours, and while the developer has, of course, stopped short of actually confirming anything, what it has said is unlikely to quell the rumours. Speaking recently with IGN, Bloober Team’s CEO Piotr Babieno said that the developer can’t comment on the recent rumours due to “[its] relationship with [its] partners”, and added that official announcements regarding the studio’s future titles will be made “as soon as possible.”

“We can’t comment on anything we are doing because we appreciate our relationship with our partners, of course,” Babieno said. “So we can’t [say] anything. We will make an announcement about our future projects as soon as we can. So then you will know much more.”

After a chuckle, he added: “Officially.”

Interestingly, Babieno went on to reiterate that Bloober Team is working on a licensed property with a partner, saying that in spite of that, it will still retain the studio’s identity.

“I would say that it’s hard to work with someone who [owns an IP you’re working on], but we are always talking with those licensors, [saying] ‘Guys we would like to use your license, but we would like to tell our own story,'” he said. “If we are not able to tell our own story, if we will not have creative freedom, it doesn’t make sense, because Bloober Team will not make a great game. If you are in a prison, you will not be able to fly. So that’s why we are trying to only [make] those titles in which we are feeling, ‘OK, it will be a Bloober Team game, not someone [else’s].’ So even on the project we can’t talk [about], it will still be a Bloober Team title.”

There’s plenty to unpack in these quotes, from the fact that there’s no clear denial, to the fact that Babieno has refused to comment on the Silent Hill rumours due to Bloober Team’s relationship with a partner that it’s working with on a future game.

In February last year, Babieno said in an interview that Bloober Team was working on a horror IP with “a very famous gaming publisher.” Around the same time, Silent Hill composer Akira Yamaoka – who worked with Bloober Team on The Medium – said that he was working with the Polish studio on another project, and that it’s “the one you’re hoping to hear about.”

In June last year, Bloober Team and Konami signed into a strategic cooperation agreement that would see the two companies jointly developing “selected content”. Ahead of E3 2021 last year, Konami also said that while it wouldn’t be at the event, it had “a number of key projects” in “deep development”.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Red Dead Redemption 2 Enhanced Version Is Still Coming, Insider Claims

Red Dead Redemption 2 Enhanced Version Is Still Coming, Insider Claims

Release timelines have seemingly changed following the delay of Grand Theft Auto 6, but Rockstar also "does wh...

Former XDefiant Producer Denies the Failed Arena Shooter Started as a Splinter Cell Title

Former XDefiant Producer Denies the Failed Arena Shooter Started as a Splinter Cell Title

"At no time when I was at Ubisoft was the San Francisco team working on Splinter Cell and that project was not...

Escape from Tarkov – PS5 And Xbox Port ‘Under Consideration’ as Devs Tackle Controller Support Challenge

Escape from Tarkov – PS5 And Xbox Port ‘Under Consideration’ as Devs Tackle Controller Support Challenge

"It's a very serious and interesting game design challenge to create comfortable controls," says director Niki...

Where Winds Meet Guide – 15 Best Tips and Tricks

Where Winds Meet Guide – 15 Best Tips and Tricks

This is a game that doesn't really hold your hand, but then again, perhaps discovery is apart of the journey t...

Sacred 2 Remaster Review – Better Back Then Than Now

Sacred 2 Remaster Review – Better Back Then Than Now

Funatics, Nukklear, and SparklingBit fail to recapture the magic of the 2008 original, though not all of this ...

Anno 117: Pax Romana Review – Expand the Empire

Anno 117: Pax Romana Review – Expand the Empire

The latest entry in the Anno franchise goes the furthest back the series has ever been, and here's how well it...