Skull and Bones Endgame Includes Hostile Takeovers and Legendary Heists

Players will craft contraband and engage in Heists and Takeovers to secure manufactories and grow their pirate empire in the endgame.

Posted By | On 26th, Jan. 2024

Skull and Bones_06

Ubisoft’s Skull and Bones seems set to launch next month, with the developer releasing a new trailer on the endgame and Year 1 roadmap. The former sees players going against the Pirate Kingpins and venturing to The Helm to craft contraband.

First, you must capture manufactories near Sainte-Anne’s Pirate Den and other regions, including lumberyards, foundries and more. You can also control trade routes and start passively making money. Players can then invest in upgrades like increased production rates and contraband quality.

Of course, the manufactories won’t go down without a fight, leading to two activities – Legendary Heists and Hostile Takeovers. Heists involve robbing golden convoys, holding out against warships and meeting a contact for rewards. Takeovers are a free-for-all, with everyone battling it out for the manufactory.

Post-launch will see new seasonal features like assigning ships to trade routes and bribing officials. There are also PvP modes like Helm Wagers, where you bet all your in-game coins for a huge payout. Cutthroat Cargo is about finding a treasure map and making it to an outpost while other pirates hunt you down.

There are also leaderboards and Kingpin ranks, influencing the rewards doled out. Leaderboards reset each season and offer new things to unlock.

Skull and Bones launches February 16th for Xbox Series X/S, PS5, and PC. Check out the gameplay deep dive here.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Astro Bot, Elden Ring: Shadow of the Erdtree, and Silent Hill 2's remake also saw week-on-week increases in sa...

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

Nightdive Studios' survival horror remaster is officially due out in 2024 for PlayStation, Xbox, Switch, and P...

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...