Skull and Bones is a multiplayer action-adventure title developed and published by Ubisoft.
It places an emphasis on naval warfare and piracy, taking cues from gameplay mechanics seen in Assassin’s Creed 4: Black Flag.
"There is an underlying story to the game with which we build the entire world lore, but that’s not the main focus," says game director Ryan Barnard.
Sources speaking to Kotaku claim that there's "little" to the upcoming naval combat title beyond what recent gameplay has shown.
Learn more about dedicated perks for ships, different damage types, Attachments and the bonuses provided by Furniture.
Different ships and weapons will serve specific purposes but you can use pretty much anything for the majority of the game.
New content will include "deadlier challenges' that groups can take on, new ships and weapons, smaller themed events, and more.
It retails for $60 on PC and $70 on consoles. The first gameplay overview showcases naval combat, different ship types and settlement/fort assaults.
The long-delayed multiplayer title is finally being showcased at the first Ubisoft Forward Spotlight. A pre-show will also take place at 10:45 AM PT.
The online pirate title was also allegedly set to receive a closed test this month, which got cancelled "due to the state of the build."
After years of reboots and delays, it looks like Skull and Bones' release date has finally been finalized, and in true Ubisoft fashion, leaked.
The ESRB rating seems to confirm that the game has dropped last-gen versions in favour of native current-gen releases, in addition to PC and Stadia versions.
Ubisoft's troubled title deemed "too big to fail" could finally be getting a release date and new gameplay footage, reports insider Tom Henderson.
Skull and Bones' classification rating in Brazil indicates that it's coming to PC, Stadia, PS5, and Xbox Series X/S, but not to PS4 and Xbox One.
Ubisoft's long-awaited Skull and Bones has been rated in South Korea.
Ubisoft's upcoming free-to-play titles will also "benefit" the company and are in the "final stages of development" with tests currently ongoing.
A new report claims that according to new playtests, the long-in-development Skull and Bones is going to be missing crucial gameplay features.
Following recent alpha gameplay leaks, Ubisoft Singapore offers some brief new footage while telling fans to "keep your eyes on the horizon."
Announced at E3 2017, the oft-delayed naval combat title has seen a number of setbacks but seems on track to release by April 2023.
The Insider Program will allow a small number of players to access an early version of the game and provide feedback to developers.
CFO Frédérick Duguet calls it a "very promising new IP" with a "multiplayer first" focus in a "big open world with a great, attractive fantasy."
Ubisoft has provided a brief outline of what its output is going to look like for the coming fiscal year, including the relentlessly-delayed Skull and Bones.
Ubisoft's troubled pirate ship combat game has seen numerous delays and reports of reboots, toxic management and other issues.
Ubisoft's relentlessly delayed and rebooted open world pirate adventure is apparently in "a decent spot" where development is concerned.
Current and former developers outline various troubles with the project, from its lack of a clear vision to toxic management in a new report.
Announced all the way back in 2017 with a whole lot of fanfare, Skull and Bones remains as elusive as ever. What's going on with Ubisoft's pirate utopia?
Ubisoft Toronto is the lead but Ubisoft Montreal, Ubisoft Pune and Ubisoft Shanghai are some of the other studios also working on the title.
A new report claims that development on the game was recently restarted, and a launch in 2022 is unlikely.
Releasing 3-4 AAA games every year is "no longer a proper indication of our value creation dynamics," says CFO Frederick Duguet.
Ubisoft says that production has been "advancing well over the past 12 months."
The company is looking to move away from its reliance on AAA releases.
Hugues Ricour has left Ubisoft Singapore but will remains an employee of Ubisoft.
The naval combat title won't be present at Ubisoft Forward today.
Ubisoft CFO Frédérick Duguet also says that one of Gods and Monsters and Rainbow Six Quarantine could be delayed into the next fiscal year.
The new direction allegedly includes focus on quests, co-op, and ongoing storylines.
Revealed in 2018, the naval combat title is still a ways from release.
Ubisoft is now positioning it for "after 2019-20".
What can we expect from their show? Watch Dogs? Skull and Bones? ...Splinter Cell?
The publisher has confirmed that it has multiple AAA releases planned for the next fiscal year, but wouldn't go into what those games will be.
Team up with other scurvy dogs and rob the oceans of their coin.
It was originally due out later this year.
But there's very little of it, and it is all off screen.
"For it to be a, you know, a one-off campaign that's consumed, would be a shame."
Ubisoft Singapore hasn't "really talked too much" about it.
Ubisoft leading the Games as a Service charge again.
Far Cry 5 expected to have "significantly higher potential" than Primal.
Will offer "iconic characters and memorable rival pirates."
5 vs. 5 PvP match showcased.