Game Overview:
Skull and Bones is a multiplayer action-adventure title developed and published by Ubisoft.
It places an emphasis on naval warfare and piracy, taking cues from gameplay mechanics seen in Assassin’s Creed 4: Black Flag.
Six months after launching on Ubisoft Connect and the Epic Games Store, Ubisoft's pirate action RPG is finally coming to Steam.
Skull and Bones' second season brings a new narrative arc, new Sea Lords, a new Sea Monster, and more.
The trial is available to pre-load starting today at 9 AM PT and allows progression to transfer to the game upon purchase.
Suicide Squad and Skull and Bones entered the monthly charts at No. 4 and No. 8 respectively, seeing disappointing sales.
The game's first season of post-launch content brings a new seasonal event, World Events, leaderboard rewards, and more.
Ubisoft says the game is seeing over four hours of average daily playtime per player, though a recent report has claimed that its total player count has failed to impress.
A journey on the high seas is incomplete without the right tools. Here are their requirements and materials required for upgrading.
Ubisoft's long-delayed title reportedly had around 850,000 players, including those who tried the free eight-hour trial.
Stumped about the locations of certain treasure chests? Here are the different treasure maps in Skull and Bones and their rewards.
The long-delayed pirate title is finally here, and unsurprisingly, it's not great. Aside from everything we already know, what went wrong?
As the primary end game currency, Pieces of Eight are necessary to purchase Black Market items. Here's how to get them quickly.
Ubisoft's pirate game has debuted at No. 4, selling less than a quarter of what Sea of Thieves managed upon its launch in 2018.
Sell highly sought-after commodities, complete Contracts and, failing everything else, assault other ships to get that Silver.
Skull and Bones finally arrives after nearly seven years after its initial announcement and fails to deliver a compelling pirate fantasy.
Ubisoft's long-delayed pirate title is finally available for PS5, Xbox Series X/S and PC. Here's what you need to know to gain an edge.
Infamy is the key to accessing better weapons and ships, the end game and level-up rewards. Here's how to quickly farm it.
Some of the best gear in the game requires taking on horrifying monsters. Here's how to best the sea monster and farm its resources.
The Skull and Bones free trial allows players to try out as much of the game as they possibly can for 8 hours.
Ubisoft Singapore's pirate sim is finally out on February 16th for consoles and PC. Here's what you should know before setting sail.
Ubisoft CEO Yves Guillemot defends Skull and Bones' $70 price tag by calling it a "very big game" that is "vast and complete".
Ubisoft Singapore outlines its process of developing the world of Skull and Bones, which launches on February 16th worldwide.
The beta runs from February 7th to 11th and includes two pirate dens, with the Coast of Africa and the Open Seas available to explore.
"We feel like we have the ingredients for creating fun, engaging content that people will always come back to," says senior producer Neven Dravinski.
The open beta will let players explore the Red Isle, Coast of Africa, Open Seas, and the East Indies. Progress will carry over to the full game.
Each season will add new features like Territory Control and Fleet Management, limited-time events, new ships, and more for free.
Players will craft contraband and engage in Heists and Takeovers to secure manufactories and grow their pirate empire in the endgame.
Participants only get six hours to play and can explore the Red Isles, the Coast of Africa and more, completing Contracts and World Events.
A new gameplay trailer offers details on the pirate action RPG's open world, gameplay structure, narrative premise, and more.
The multiplayer pirate game's release date will allegedly be announced in the next couple of weeks.
Ubisoft Singapore's troubled pirate game suffers another in a series of delays. It's coming to Xbox Series X/S, PS5, and PC.
Skull and Bones was turned from a live-service multiplayer title into one more focused on survival and exploration under the creative direction of Elisabeth Pellen.
The beta is available from August 24th at 7 PM PT and ends on August 28th at midnight PT. Preloads begin on August 22nd.
Ubisoft has announced a closed beta for the upcoming pirate game, though a release date still remains elusive.
Ubisoft had reportedly planned a media hands-on event preview event for the first week of February, but it's now delayed.
Users are also reporting that they're being issued automatic refunds for their pre-orders of Ubisoft's delayed pirate action title.
Ubisoft has released a long video showcasing some gameplay for the recently delayed Skull and Bones, focusing on the game's narrative adventures.
Ubisoft Singapore also promises that information on the new release date and future test phases will be shared "very soon."
The publisher aims for $200 million in cost reduction, including "divesting of non-core assets." Skull and Bones now launching "early 2023-24."
After all of its prolonged development troubles, can Ubisoft's pirate game actually find success?
Ubisoft's pirate game has been hit with yet another delay, with the development team deciding to take some extra time to deliver "the best possible experience."
Ubisoft Singapore's long-delayed naval combat title is finally releasing on November 8th for Xbox Series X/S, PS5, Amazon Luna, Stadia, and PC.
The event airs at noon PT on September 10th, with a pre-show at 11:35 AM PST providing updates on titles like For Honor, The Crew 2, and more.
DLSS and FSR are also supported, while the system requirements demand 65 GB of installation space on a solid state drive.
An extensive new gameplay deep dive details various aspects of Ubisoft's upcoming open world pirate game.
"There is an underlying story to the game with which we build the entire world lore, but that’s not the main focus," says game director Ryan Barnard.
Sources speaking to Kotaku claim that there's "little" to the upcoming naval combat title beyond what recent gameplay has shown.
Learn more about dedicated perks for ships, different damage types, Attachments and the bonuses provided by Furniture.
Different ships and weapons will serve specific purposes but you can use pretty much anything for the majority of the game.
New content will include "deadlier challenges' that groups can take on, new ships and weapons, smaller themed events, and more.
It retails for $60 on PC and $70 on consoles. The first gameplay overview showcases naval combat, different ship types and settlement/fort assaults.
The long-delayed multiplayer title is finally being showcased at the first Ubisoft Forward Spotlight. A pre-show will also take place at 10:45 AM PT.
The online pirate title was also allegedly set to receive a closed test this month, which got cancelled "due to the state of the build."
After years of reboots and delays, it looks like Skull and Bones' release date has finally been finalized, and in true Ubisoft fashion, leaked.
The ESRB rating seems to confirm that the game has dropped last-gen versions in favour of native current-gen releases, in addition to PC and Stadia versions.
Ubisoft's troubled title deemed "too big to fail" could finally be getting a release date and new gameplay footage, reports insider Tom Henderson.
Skull and Bones' classification rating in Brazil indicates that it's coming to PC, Stadia, PS5, and Xbox Series X/S, but not to PS4 and Xbox One.
Ubisoft's long-awaited Skull and Bones has been rated in South Korea.
Ubisoft's upcoming free-to-play titles will also "benefit" the company and are in the "final stages of development" with tests currently ongoing.
A new report claims that according to new playtests, the long-in-development Skull and Bones is going to be missing crucial gameplay features.
Following recent alpha gameplay leaks, Ubisoft Singapore offers some brief new footage while telling fans to "keep your eyes on the horizon."
Announced at E3 2017, the oft-delayed naval combat title has seen a number of setbacks but seems on track to release by April 2023.
The Insider Program will allow a small number of players to access an early version of the game and provide feedback to developers.
CFO Frédérick Duguet calls it a "very promising new IP" with a "multiplayer first" focus in a "big open world with a great, attractive fantasy."
Ubisoft has provided a brief outline of what its output is going to look like for the coming fiscal year, including the relentlessly-delayed Skull and Bones.
Ubisoft's troubled pirate ship combat game has seen numerous delays and reports of reboots, toxic management and other issues.
Ubisoft's relentlessly delayed and rebooted open world pirate adventure is apparently in "a decent spot" where development is concerned.
Current and former developers outline various troubles with the project, from its lack of a clear vision to toxic management in a new report.
Announced all the way back in 2017 with a whole lot of fanfare, Skull and Bones remains as elusive as ever. What's going on with Ubisoft's pirate utopia?
Ubisoft Toronto is the lead but Ubisoft Montreal, Ubisoft Pune and Ubisoft Shanghai are some of the other studios also working on the title.
A new report claims that development on the game was recently restarted, and a launch in 2022 is unlikely.
Releasing 3-4 AAA games every year is "no longer a proper indication of our value creation dynamics," says CFO Frederick Duguet.
Ubisoft says that production has been "advancing well over the past 12 months."
The company is looking to move away from its reliance on AAA releases.
Hugues Ricour has left Ubisoft Singapore but will remains an employee of Ubisoft.
The naval combat title won't be present at Ubisoft Forward today.
Ubisoft CFO Frédérick Duguet also says that one of Gods and Monsters and Rainbow Six Quarantine could be delayed into the next fiscal year.
The new direction allegedly includes focus on quests, co-op, and ongoing storylines.
Revealed in 2018, the naval combat title is still a ways from release.
Ubisoft is now positioning it for "after 2019-20".
What can we expect from their show? Watch Dogs? Skull and Bones? ...Splinter Cell?
The publisher has confirmed that it has multiple AAA releases planned for the next fiscal year, but wouldn't go into what those games will be.
Team up with other scurvy dogs and rob the oceans of their coin.
It was originally due out later this year.
But there's very little of it, and it is all off screen.
"For it to be a, you know, a one-off campaign that's consumed, would be a shame."
Ubisoft Singapore hasn't "really talked too much" about it.
Ubisoft leading the Games as a Service charge again.
Far Cry 5 expected to have "significantly higher potential" than Primal.
Will offer "iconic characters and memorable rival pirates."
5 vs. 5 PvP match showcased.