Skull and Bones Development in “Full Swing With New Vision”, More News in 2021

The naval combat title won't be present at Ubisoft Forward today.

Posted By | On 10th, Sep. 2020

Skull and Bones

Among all the games that Ubisoft has announced and released over the past few years, Ubisoft Singapore’s Skull and Bones has been shrouded in mystery. The developer offered an update recently, confirming that it wouldn’t be at today’s Ubisoft Forward presentation. However, creative director Elisabeth Pellen said that development is in “full swing with a new vision.”

Pellen said, “Many of you have been wondering why we’ve had to postpone our launch. The answer is that we simply needed more time. We dreamt something bigger for Skull & Bones, and these ambitions naturally came with bigger challenges.

“These difficulties resulted in necessary delays for our game. Critical questions needed to be addressed over the past several months such as: how do we modernize the classic pirate fantasy? How do we ensure a more immersive and visceral experience? How do we create cool and memorable moments in-game? For most of these questions to be answered, it was clear that we needed more development time.”

Pellen noted that she had joined the project as its creative director two years ago, along with many other new talent across the globe. Along with Ubisoft Singapore, teams from Paris, Kiev, Chengu, Berlin and the Philippines are also involved. “The dedication and passion of our developers continue to fuel our drive to make Skull & Bones something all of us can be proud of. Our confidence in each other’s talents is what motivates us to push Skull & Bones towards the finish line and beyond.”

More information on Skull and Bones will be available in 2021 and the development team is still committed to having years-long support for the game. Though it hasn’t been explicitly stated, rumors have been ongoing about developing being rebooted in favor of “live service story-telling.” At the very least, Pellen’s joining the project lines up with when the previous creative director left.

Skull and Bones is currently in development for Xbox One, PS4 and PC. Expect Ubisoft to announce a jump over to Xbox Series S/X and PS5 at some point in the future, if not making the title cross-gen.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...