Skull and Bones Gameplay Deep Dive Details Sailing Physics, On-Land Gameplay, Exploration, and More

An extensive new gameplay deep dive details various aspects of Ubisoft's upcoming open world pirate game.

Posted By | On 25th, Aug. 2022

Skull and Bones_04

Skull and Bones will finally see the light of day when it launches in November, and ahead of its launch, Ubisoft has, after a long and turbulent development cycle, been unveiling new details on the open world online pirate title. In a new gameplay deep dive published by IGN, Skull and Bones’ developers have provided additional details on the game, focusing primarily on what exploring the world of Skull and Bones will be like.

Being focused first and foremost on sailing around the Indian Ocean as a pirate, Skull and Bones is, of course, going to have plenty of water in its map for players to traverse through, and Ubisoft says it’s put a great deal of work into that particular aspect. Sailing is based on physics properties like buoyancy and drag, which will affect how different ships move, so each ship will feel different.

The weight of items in your ship’s hold and the direction of the wind will also be factors. Meanwhile, the game will also feature diverse weather systems, including supercell storms, and how well you make it through storms in your path will depend on how your ship is built, equipped, and customized.

The game’s world will also be scattered with various outposts where you can meet NPCs and traders. Interestingly, characters in Skull and Bones won’t stay in the same location for too long, and players will routinely have to check the map to see where traders, smugglers, and trade routes are.

The video also goes into further details about customization and side activities, on-land gameplay, world design and environmental variety, biome diversity, and much more. Check it out below.

Skull and Bones launches on November 8 for PS5, Xbox Series X/S, PC, and Stadia.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...