Starfield Guide – How to Automatically Hide Spacesuit and Helmet?

Here's how you can hide spacesuit and helmet automatically in Starfield.

Posted By | On 11th, Sep. 2023

starfield

Starfield has an extensive character creation system in place, as you would expect from a Bethesda Studios Game. However, all your efforts go out the window, when your character has to always remain suited up tight with a Helmet on top, whether navigating through space or wandering a settlement. This Starfield guide will show you how you can show off your character to all the in-game NPCs, at least where it makes sense logically and canonically.

Hide Helmet

Navigate to the Inventory, and then to the Helmet section. Note the “Show/Hide Helmet In Breathable Areas” button prompt at the bottom in the center left. This is <RB> by default on an Xbox controller, and <”T”> by default on keyboard. Select this toggle to auto unhelm in areas where there is breathable oxygen, such as your ship, settlements, etc. This is purely cosmetic in function and will not affect your interaction with NPCs, nor disable any bonuses conferred.

Hide Spacesuit

Once again, navigate to the Inventory, and then to the Spacesuits section. Toggle the “Show/Hide Spacesuits In Settlements” button prompt at the bottom in the center left. This is <RB> by default on an Xbox controller, and <”T”> by default on keyboard. This will automatically hide the Spacesuit in habitable areas, but not on your ship. This may make sense from the perspective of immersion, due to how life support on ships can sometimes malfunction, but is also potentially a bug or glitch at the time of this writing. Note that this is a cosmetic function and will not have any impact on your adventures, not even in ground combat within settlements.

That is everything you need to know about stowing your Helmet and Spacesuit in Starfield.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

The Last of Us Multiplayer Game’s Principal Monetization Designer Has Left Naughty Dog

The Last of Us Multiplayer Game’s Principal Monetization Designer Has Left Naughty Dog

His departure follows recent reports of the project having been put "on ice" amidst layoffs at Naughty Dog.

Silent Hill: Ascension Launches October 31, According to Google Play Store Listing

Silent Hill: Ascension Launches October 31, According to Google Play Store Listing

The community-driven streaming series is set to premiere on Halloween, according to its updated listing on the...

Diablo 4 Launches for Steam on October 17

Diablo 4 Launches for Steam on October 17

The action RPG is following in the footsteps of Overwatch 2, with Blizzard Entertainment confirming an imminen...

Hitman: Blood Money – Reprisal Announced for Switch, iOS, and Android

Hitman: Blood Money – Reprisal Announced for Switch, iOS, and Android

Described as "a comprehensive reworking" of the 2006 title, Reprisal will feature a new minimap, Instinct mode...

Horizon Forbidden West: Complete Edition’s Physical PS5 Version Will Ship on Two Discs

Horizon Forbidden West: Complete Edition’s Physical PS5 Version Will Ship on Two Discs

The Complete Edition will seemingly require about 121 GB of free storage and ship on two discs, making it the ...

The Last Faith Will Launch on November 15

The Last Faith Will Launch on November 15

The 2D gothic Metroidvania will be available for PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC....