Since the announcement of State of Decay 3 nearly a couple of years ago, we haven’t really heard much of significance about Undead Labs’ upcoming zombie survival title, though given the fact that the game at the time was still in early pre-production, it isn’t a surprise that the developer isn’t quite ready to show more of it just yet.
It seems, however, like it’s shaping up well behind the scenes. Speaking in a recent episode of the XboxEra podcast, Xbox boss Phil Spencer talked up State of Decay 3, sharing brief impressions of his time with the game and how “incredibly excited” he is “about some of the advancements” it’s making over its predecessors.
“This one’s probably not that big of a surprise for people who have watched me play, but I was a big State of Decay 2 player… looking at State of Decay 3, I’m incredibly excited about some of the advancements they’re going to make,” Spencer said (transcribed by Pure Xbox). “They’ve had this pattern – they’ve talked about it publically from State of Decay 1 to 2 to 3 and what they want to do, and we haven’t shown a lot [of State of Decay 3]… it’s a game I really enjoy playing, I’m a big co-op player, I like building, I like resourcing… and I’m really excited about where that team’s going.”
Earlier this year, it was confirmed that developer Undead Labs had opened up a new studio as State of Decay 3 production ramps up, and that the game is being built on Unreal Engine 5. Meanwhile, State of Decay 2 players still have plenty to look forward to as well. A recent update brought about a significant graphical overhaul, while several content updates are also planned for 2022.
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