Stellar Blade Behind the Scenes Video Discusses Inspiration, Challenges, and Naytiba Design

Shift Up's hack-and-slash title is inspired by the thought of humanity potentially being replaced and its ultimate meaning.

Posted By | On 12th, Apr. 2024

stellar blade

With Shift Up’s Stellar Blade out in two weeks, a new behind-the-scenes video is available discussing the various processes behind development. Director Kim Hyung-tae reveals that its inspiration came from a taxi strike. With the job to be replaced by machines, he pondered what would happen if humanity were replaced.

The story sees the Naytiba, an unknown life form, invading Earth and causing humanity to evacuate to space. Airborne Squad member Eve works with characters Lily, an engineering expert, and Adam, who’s survived on Earth for years, to combat the Naytiba. When designing the characters, Shift Up focused on buying and scanning the clothes on a model to “create something of a higher quality and with more realistic visuals.”

Challenges arose due to the nature of console gaming in South Korea, where it’s almost non-existent compared to the more dominant mobile gaming. Though there was worry about the project doing well, the team became more ambitious as development progressed.

Hyung-Tae also talks about creating the Naytiba and emphasizing a feeling of discomfort with their design. Shift Up tapped monster designer Jang Hee-Cheol, who worked on Bong Joon-ho’s The Host, to share his know-how.

Stellar Blade launches on April 26th for PS5, but Episode 2 of this behind-the-series is coming soon, so stay tuned for more details.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

All First-Party Xbox Games Could Potentially Come to PlayStation and Nintendo Platforms, Xbox Boss Suggests

All First-Party Xbox Games Could Potentially Come to PlayStation and Nintendo Platforms, Xbox Boss Suggests

“I do not see sort of red lines in our portfolio that say ‘thou must not,'" says Microsoft Gaming CEO Phil...

Xbox is Still Eyeing More Acquisitions, Phil Spencer Says

Xbox is Still Eyeing More Acquisitions, Phil Spencer Says

"When we can find teams and technology and capability that add to what we’re trying to do in gaming at Micro...

S.T.A.L.K.E.R. 2: Heart of Chornobyl – Everything You Need to Know

S.T.A.L.K.E.R. 2: Heart of Chornobyl – Everything You Need to Know

Almost 14 years since its original announcement, GSC Game World's survival shooter launches on November 20th. ...

Xbox Series X | S At 4 Years: Still Hanging On

Xbox Series X | S At 4 Years: Still Hanging On

Microsoft's current-gen consoles are four years old. How have they fared since launch, and are they worth pick...

Xbox Plans to Release a Handheld, but it’s a Few Years Away

Xbox Plans to Release a Handheld, but it’s a Few Years Away

Microsoft Gaming CEO Phil Spencer acknowledges expectations of an Xbox handheld, confirming that the company d...

South of Midnight Offers 15 to 25 Hours of Gameplay

South of Midnight Offers 15 to 25 Hours of Gameplay

Game director Jasmin Roy says it contains about 15 to 20 hours, but studio head Guillaume Provost says it's mo...