Stellar Blade Behind the Scenes Video Discusses Inspiration, Challenges, and Naytiba Design

Shift Up's hack-and-slash title is inspired by the thought of humanity potentially being replaced and its ultimate meaning.

Posted By | On 12th, Apr. 2024

stellar blade

With Shift Up’s Stellar Blade out in two weeks, a new behind-the-scenes video is available discussing the various processes behind development. Director Kim Hyung-tae reveals that its inspiration came from a taxi strike. With the job to be replaced by machines, he pondered what would happen if humanity were replaced.

The story sees the Naytiba, an unknown life form, invading Earth and causing humanity to evacuate to space. Airborne Squad member Eve works with characters Lily, an engineering expert, and Adam, who’s survived on Earth for years, to combat the Naytiba. When designing the characters, Shift Up focused on buying and scanning the clothes on a model to “create something of a higher quality and with more realistic visuals.”

Challenges arose due to the nature of console gaming in South Korea, where it’s almost non-existent compared to the more dominant mobile gaming. Though there was worry about the project doing well, the team became more ambitious as development progressed.

Hyung-Tae also talks about creating the Naytiba and emphasizing a feeling of discomfort with their design. Shift Up tapped monster designer Jang Hee-Cheol, who worked on Bong Joon-ho’s The Host, to share his know-how.

Stellar Blade launches on April 26th for PS5, but Episode 2 of this behind-the-series is coming soon, so stay tuned for more details.


Tagged With: , , ,

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Final Fantasy 7 Rebirth, Metaphor: ReFantazio, and More See Sales Boosts in Europe Following The Game Awards Nominations

Astro Bot, Elden Ring: Shadow of the Erdtree, and Silent Hill 2's remake also saw week-on-week increases in sa...

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

The Thing: Remastered is Seemingly Shadow-Dropping on December 5

Nightdive Studios' survival horror remaster is officially due out in 2024 for PlayStation, Xbox, Switch, and P...

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

Indiana Jones and the Great Circle Launch Trailer Arrives on December 2

The first-person action-adventure title will release a week afterward, on December 9, for Xbox Series X/S and ...

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

No Man’s Sky Isn’t “Even Close” to Finished, Says Hello Games

Engine programmer Martin Griffiths reflects on the game reaching a "Very Positive" rating on Steam eight years...

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

The Thing: Remastered Features Over 1500 Code Changes, Less Punishing Difficulty

Nightdive Studios' remaster of the 2002 classic has made the HP system "more forgiving" alongside adding more ...

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

The Witcher 4 Will be Unveiled Much Closer to Release, CDPR Reiterates

However, crumbs and tidbits related to the game may (and likely will) be shared prior to its official announce...