But more importantly, we also get an extended look at how the game plays.
Fingers crossed, assassin fans.
"Everything that is actually known we've mapped it out" says creative director.
"What it enables for us is we built a dynamic resolution system."
Concrete words by the game director.
"We have our lore, and it's a big part of the brand."
Interesting new details on dynamism, combat and more.
It sounds like this will be a dynamic, emergent, reactive game world.
Rebuilding good will and consumer faith.
"The experience of Assassin's Creed has been reinvented."
"A journey that leads to the birth of the Brotherhood."
A gorgeous game looks even better.
This game sounds better and better.
And it plays extremely well too.
"Magnificent, beautiful, and looks amazing in 4K."
Which is good, because optional content in Assassin's Creed games is usually... lacking in quality.
Who will take top honors this year?
A larger focus on RPG mechanics.
About freaking time.
Xbox One X's true 4K helps bring Egypt to life, says the game director.