Archive For Avalanche Studios Tag

Mad Max Announced by Avalanche Studios: Conquer the Wasteland on Both Current and Next Gen

Mad Max Announced by Avalanche Studios: Conquer the Wasteland on Both Current and Next Gen

Vehicular devastation awaits.

Interview with Avalanche Studios CTO: “Xbox One Cloud Functionality Pushed as a Marketing Tool”

Interview with Avalanche Studios CTO: “Xbox One Cloud Functionality Pushed as a Marketing Tool”

Blomberg explains how Microsoft's claims of cloud functionality are a little misleading, among other things.

Xbox One Used Games Fee: “No One’s Complaining About Not Being Able to Trade iOS Games”

Xbox One Used Games Fee: “No One’s Complaining About Not Being Able to Trade iOS Games”

Avalanche Studios CTO Linus Blomberg talks Microsoft's recent practices for the Xbox One.

Just Cause Retrospective: When Chaos is a Friend of Mine

Just Cause Retrospective: When Chaos is a Friend of Mine

We look back on the awesome madness of the Just Cause games.

Avalanche Studios CTO on Xbox One Online Connectivity: “People Complained About Machines Needing Electricity Back Then”

Avalanche Studios CTO on Xbox One Online Connectivity: “People Complained About Machines Needing Electricity Back Then”

Linus Blomberg discusses about the requirements of online connectivity and Kinect 2.0.

PS4 and Xbox One Clock Speeds “Not a Very Good Measure of Performance” – Avalanche Studios CTO

PS4 and Xbox One Clock Speeds “Not a Very Good Measure of Performance” – Avalanche Studios CTO

Co-founder and CTO Linus Blomberg breaks down next gen console tech.

Avalanche Studios Defends Xbox One, Praises Microsoft on Reveal

Avalanche Studios Defends Xbox One, Praises Microsoft on Reveal

CCO Christofer Sundberg sees potential with new machine.

Avalance Studios: “PS4 Environment More Mature, Microsoft Good at Catching Up”

Avalance Studios: “PS4 Environment More Mature, Microsoft Good at Catching Up”

Many other factors involved, despite PS4 specs being better on paper.

Avalanche Studios: Mysterious Images Are From Steampunk Style Game on Hold
Avalanche Studios CEO: “Our Next Games Will Have Plenty of ‘F**king Sh**’ Moments”

Avalanche Studios CEO: “Our Next Games Will Have Plenty of ‘F**king Sh**’ Moments”

The studio certainly isn't looking to tug at your heart-strings.

Avalanche Studios Has No Plans for Wii U, Dev Kits Collecting Dust

Avalanche Studios Has No Plans for Wii U, Dev Kits Collecting Dust

CEO says Nintendo is notoriously hard to reach for support.

Avalanche Studios Came Close to Creating Open-World Star Wars Game

Avalanche Studios Came Close to Creating Open-World Star Wars Game

Probably would've saved LucasArts had it happened.

Avalanche Studios: “There Will Be Less Big-Budget Games in the Future”

Avalanche Studios: “There Will Be Less Big-Budget Games in the Future”

But we'll still see the odd AAA FPS here and there.

Avalanche Studios: PS4 Definitely Easier to Develop For

Avalanche Studios: PS4 Definitely Easier to Develop For

Avalance Studios is looking to be "smart on all platforms" though.

Just Cause Developer: “Wait Till June for Next Project”, Two Projects in Development

Just Cause Developer: “Wait Till June for Next Project”, Two Projects in Development

A mobile division has also been started over at Avalanche.

Interview With Avalanche Studios Founder: Just Cause 3, AionGuard, PlayStation 4 and Much More

Interview With Avalanche Studios Founder: Just Cause 3, AionGuard, PlayStation 4 and Much More

Check out this in-depth interview.

‘PS4 will out-power most PCs for years to come’ – Avalanche Studios CTO
Avalanche Studios On DRM: ‘It treats our fans like criminals, which they are not’

Avalanche Studios On DRM: ‘It treats our fans like criminals, which they are not’

"They make us look greedy"

“Piracy won’t be as big on the next generation hardware” – Avalanche Studios

“Piracy won’t be as big on the next generation hardware” – Avalanche Studios

Part of our exclusive interview with Cristofer Sundberg.

AionGuard still in development at Avalanche Studios

AionGuard still in development at Avalanche Studios

It won't be called that if it surfaces again.