Spoilt for choice here- but let's rank them anyway.
Commander Shepard is coming back with our favourite series on the Citadel.
Project director Mac Walters confirms that the highly requested feature will be included in the remastered trilogy.
Improvements to cinematics, shaders, and much more also detailed.
The game has entered the final stages of development.
General gunplay should feel a lot better in the first game.
It's going to be a lot tougher to prepare for the final battle with the Reapers.
The 11 minute video also compares the graphical performance between the games.
Jonathan Warner leaves after nearly a decade at the studio.
With the next Mass Effect coming soon, having the "Destroy" ending be canon may be ideal.
BioWare's Christian Dailey teases out more new concept art for the upcoming RPG.
The future could be brighter for BioWare's next game but there are some caveats.
Prepare for the Legendary Edition by reliving the series' best moments.
Anthem's failure and the success of Star Wars: Jedi Fallen Order are the reason.
BioWare is abandoning efforts to overhaul the looter shooter.
The BioWare RPG was seemingly supposed to be in the first batch of games to support the feature.
Here are a few more ways BioWare are changing the trilogy with its upcoming remasters.
BioWare's Kevin Meek and Mac Walters talk about the rebalanced boss fights in the upcoming remastered trilogy.
"We have to live within the rails of what narratively was her art," says environment and character director Kevin Meek.
Based on its progress, EA will decide on either expanding its team or ending the project.