Gearbox Entertainment's iconic looter shooter is back and looks to improve the third entry in every way. Find out here here.
In a post celebrating the pre-orders going live, the Gearbox CEO said the team has "lots" of plans for a "range of free and paid content."
Gearbox is recommending a GPU with 12+ GB of VRAM and a CPU with eight or more cores for the upcoming looter shooter on PC.
Gearbox also promises "plenty of free updates post-launch to incorporate community feedback" and "sizable free content drops."
A new story trailer and hands-on gameplay will debut on June 21st at the Borderlands Fan Fest livestream, confirms Gearbox.
According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collaborative process.
In a social media post, Randy Pitchford revealed that players had spent more time with Borderlands 3 than 2, and that 4 will be similar.
Gearbox's Randy Pitchford also responds to those saying it shouldn't cost $80: "It’s just a reality that we’ll have to accept."
In the lengthy social media post, Randy Pitchford noted that the use of his "real fans" phrasing was being misconstrued to sound worse.
Ashly Burch, who has voiced Tiny Tina since her first appearance all the way back in Borderlands 2, didn't offer up any more details.
Borderlands 4’s potential $80 price tag sparks debate over what it means to be a “real fan.”
Pitchford's apology came about in response to a fan pointing out that his statements about "real fans" sounded like Handsome Jack.
Randy Pitchford also brought up an anecdote from 1991 about having to save up money to buy Starflight for the Sega Gensis.
According to Strauss Zelnick, Nintendo has been supporting its third-party publishing partners better than it has historically.
A curated look at 25 confirmed Nintendo Switch 2 games that show real promise based on early details and developer track records.
Gearbox Entertainment CCO Randy Varnell reveals that development began immediately after the team shipped Borderlands 3 in 2019.
Borderlands 4 will allow players to visit just about any object they see in the horizon, even if it's "a mile away" or "up in the sky".
Gearbox's Randy Pitchford notes that game-breaking drops could occur due to "so much loot and so many procedural combinations."
Randy Pitchford asks fans to play first "and understand the choices we've made" and to see and understand "how big this world is."
"The truth is, I don't know what the price is going to be," says Gearbox Entertainment CEO about the upcoming looter shooter.