According to the math, a single skill tree in Borderlands 4 will end up having more than 30 different options to choose from.
Gearbox Entertainment's Taylor Clark also says the long-awaited sequel isn't "trying to meet the market in some cynical way."
How did the Vault Hunters end up joining the Crimson Resistance and who is its leader? Find out more ahead of the game's September launch.
Gearbox CEO Randy Pitchford also explains his reasoning behind the lack of a minimap, including "huge" CPU and memory costs.
Gearbox Entertainment's iconic looter shooter is back and looks to improve the third entry in every way. Find out here here.
In a post celebrating the pre-orders going live, the Gearbox CEO said the team has "lots" of plans for a "range of free and paid content."
Gearbox is recommending a GPU with 12+ GB of VRAM and a CPU with eight or more cores for the upcoming looter shooter on PC.
Gearbox also promises "plenty of free updates post-launch to incorporate community feedback" and "sizable free content drops."
A new story trailer and hands-on gameplay will debut on June 21st at the Borderlands Fan Fest livestream, confirms Gearbox.
According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collaborative process.
In a social media post, Randy Pitchford revealed that players had spent more time with Borderlands 3 than 2, and that 4 will be similar.
Gearbox's Randy Pitchford also responds to those saying it shouldn't cost $80: "It’s just a reality that we’ll have to accept."
In the lengthy social media post, Randy Pitchford noted that the use of his "real fans" phrasing was being misconstrued to sound worse.
Ashly Burch, who has voiced Tiny Tina since her first appearance all the way back in Borderlands 2, didn't offer up any more details.
Borderlands 4’s potential $80 price tag sparks debate over what it means to be a “real fan.”
Pitchford's apology came about in response to a fan pointing out that his statements about "real fans" sounded like Handsome Jack.
Randy Pitchford also brought up an anecdote from 1991 about having to save up money to buy Starflight for the Sega Gensis.
According to Strauss Zelnick, Nintendo has been supporting its third-party publishing partners better than it has historically.
A curated look at 25 confirmed Nintendo Switch 2 games that show real promise based on early details and developer track records.
Gearbox Entertainment CCO Randy Varnell reveals that development began immediately after the team shipped Borderlands 3 in 2019.