Archive For borderlands 4 Tag

Borderlands 4 Gets New Video Explaining the Process of Creating Vault Hunters

Borderlands 4 Gets New Video Explaining the Process of Creating Vault Hunters

According to the development team behind Borderlands 4, the creation of Vault Hunters is a studio-wide collaborative process.

Borderlands 4 Improves on Borderlands 3 in Every Way, Even Subjective Ones – Gearbox CEO

Borderlands 4 Improves on Borderlands 3 in Every Way, Even Subjective Ones – Gearbox CEO

In a social media post, Randy Pitchford revealed that players had spent more time with Borderlands 3 than 2, and that 4 will be similar.

Borderlands 4 Price Announcement Coming “Soon,” Says Gearbox CEO

Borderlands 4 Price Announcement Coming “Soon,” Says Gearbox CEO

Gearbox's Randy Pitchford also responds to those saying it shouldn't cost $80: "It’s just a reality that we’ll have to accept."

Borderlands 4 Developer CEO Apologises Once Again About “Real Fans” Remark in Lengthy Post

Borderlands 4 Developer CEO Apologises Once Again About “Real Fans” Remark in Lengthy Post

In the lengthy social media post, Randy Pitchford noted that the use of his "real fans" phrasing was being misconstrued to sound worse.

Borderlands 4 – Tiny Tina Voice Actor “Hasn’t Heard Anything” About Being Brought Back

Borderlands 4 – Tiny Tina Voice Actor “Hasn’t Heard Anything” About Being Brought Back

Ashly Burch, who has voiced Tiny Tina since her first appearance all the way back in Borderlands 2, didn't offer up any more details.

Are You Even a Real Fan If You Don’t Pay $80 for Borderlands 4?

Are You Even a Real Fan If You Don’t Pay $80 for Borderlands 4?

Borderlands 4’s potential $80 price tag sparks debate over what it means to be a “real fan.”

Borderlands 4 – Randy Pitchford Apologises for Remarks About “Real Fans”

Borderlands 4 – Randy Pitchford Apologises for Remarks About “Real Fans”

Pitchford's apology came about in response to a fan pointing out that his statements about "real fans" sounded like Handsome Jack.

Borderlands 4 Developer CEO Says “Real Fans” Would Buy the Game Even at $80

Borderlands 4 Developer CEO Says “Real Fans” Would Buy the Game Even at $80

Randy Pitchford also brought up an anecdote from 1991 about having to save up money to buy Starflight for the Sega Gensis.

Take-Two Interactive CEO Expresses “Great Optimism” About Relationship With Nintendo for Switch 2

Take-Two Interactive CEO Expresses “Great Optimism” About Relationship With Nintendo for Switch 2

According to Strauss Zelnick, Nintendo has been supporting its third-party publishing partners better than it has historically.

25 Amazing Nintendo Switch 2 Games To Keep An Eye Out For

25 Amazing Nintendo Switch 2 Games To Keep An Eye Out For

A curated look at 25 confirmed Nintendo Switch 2 games that show real promise based on early details and developer track records.

Borderlands 4 Has Been in Development for 6 Years

Borderlands 4 Has Been in Development for 6 Years

Gearbox Entertainment CCO Randy Varnell reveals that development began immediately after the team shipped Borderlands 3 in 2019.

Borderlands 4 Features “By Far The Biggest Universe That We’ve Built” – Gearbox CEO

Borderlands 4 Features “By Far The Biggest Universe That We’ve Built” – Gearbox CEO

Borderlands 4 will allow players to visit just about any object they see in the horizon, even if it's "a mile away" or "up in the sky".

Borderlands 4 is Targeting 60 FPS, Gearbox CEO Addresses Balance Concerns

Borderlands 4 is Targeting 60 FPS, Gearbox CEO Addresses Balance Concerns

Gearbox's Randy Pitchford notes that game-breaking drops could occur due to "so much loot and so many procedural combinations."

Borderlands 4 Removes Minimap, Gearbox CEO Says to “Play the Game, Not Play the Map”

Borderlands 4 Removes Minimap, Gearbox CEO Says to “Play the Game, Not Play the Map”

Randy Pitchford asks fans to play first "and understand the choices we've made" and to see and understand "how big this world is."

Borderlands 4’s Development Budget is “More Than Twice” of Borderlands 3, Price “Might be” $80 – Gearbox CEO

Borderlands 4’s Development Budget is “More Than Twice” of Borderlands 3, Price “Might be” $80 – Gearbox CEO

"The truth is, I don't know what the price is going to be," says Gearbox Entertainment CEO about the upcoming looter shooter.

Borderlands 4 Lets You Replay Story Missions and Rematch Against Bosses

Borderlands 4 Lets You Replay Story Missions and Rematch Against Bosses

Players no longer have to reload saves to farm for specific loot drops and can revisit the campaign without starting a new character.

Borderlands 4 Features the “Most Advanced Skill Tree System Yet,” Unique Traits for Vault Hunters

Borderlands 4 Features the “Most Advanced Skill Tree System Yet,” Unique Traits for Vault Hunters

Learn more about Vex the Siren and Rafa the Exo-Soldier, two of the four new Vault Hunters in Gearbox's upcoming sequel.

Borderlands 4 Adds 3 New Weapon Manufacturers, Licensed Parts, and Ordnance Slot

Borderlands 4 Adds 3 New Weapon Manufacturers, Licensed Parts, and Ordnance Slot

Guns can now drop with components from multiple weapon manufacturers, leading to much more loot diversity than ever before.

Borderlands 4 Gameplay Showcases New Traversal Methods, Story Mission, and More

Borderlands 4 Gameplay Showcases New Traversal Methods, Story Mission, and More

New planet Kairos offers four large zones to seamlessly explore with side activities like Silos, dungeons, and more to complete.

Borderlands 4’s New Release Date is “Zero Percent” About Other Games, Says Gearbox CEO

Borderlands 4’s New Release Date is “Zero Percent” About Other Games, Says Gearbox CEO

Randy Pitchford says launching on September 12th is "100 percent the result of confidence in the game and development trajectory."