Archive For final fantasy 16 Tag

Final Fantasy 16 Might be a Current-Gen Exclusive, but You’ll Still be Squeezing Through Gaps

Final Fantasy 16 Might be a Current-Gen Exclusive, but You’ll Still be Squeezing Through Gaps

Squeezing through gaps while the game loads in the next area isn't something that's going to go away anytime soon.

Final Fantasy 16 Combat Clip Showcases Combination Attacks with Torgal

Final Fantasy 16 Combat Clip Showcases Combination Attacks with Torgal

Along with setting up his wolf companion for attacks, Clive and Torgal can extend and finish each other's combos in several ways.

Final Fantasy 16 is Not Running on Luminous or Unreal Engine

Final Fantasy 16 is Not Running on Luminous or Unreal Engine

Square Enix has refused to divulge the engine powering its upcoming action RPG, which launches on June 22nd exclusively for PS5.

Final Fantasy 16 Received Development Support from Sony

Final Fantasy 16 Received Development Support from Sony

Producer Naoki Yoshida confirms that Sony's development support on the RPG was one of the factors responsible for its timed exclusivity deal.

10 New Things We’ve Learned About Final Fantasy 16

10 New Things We’ve Learned About Final Fantasy 16

Several new details have emerged on Square Enix's upcoming RPG.

Final Fantasy 16 Features Arcade-Style Mode With High Scores in Second Playthrough

Final Fantasy 16 Features Arcade-Style Mode With High Scores in Second Playthrough

The developer throws "down the gauntlet" and offers "a challenge that is "above and beyond what you see in Devil May Cry 5."

Final Fantasy 16 Devs Explain Why it isn’t Cross-Gen

Final Fantasy 16 Devs Explain Why it isn’t Cross-Gen

"If we didn't have the memory and the transfer speed of the SSD that the PS5 has, we would still be in development right now," says combat director Ryoto Suzuki.

Final Fantasy 16 Has Four Large Zones, but No Optional Dungeons

Final Fantasy 16 Has Four Large Zones, but No Optional Dungeons

"We didn't create any [hidden dungeons or maps] because we wanted players to focus more on the main scenario and not have this feeling that you have to go to this area and clear this area," says game ...

Final Fantasy 16 Demo Will Release Roughly Two Weeks Before Launch and Allow Save Data Transfer

Final Fantasy 16 Demo Will Release Roughly Two Weeks Before Launch and Allow Save Data Transfer

Producer Naoki Yoshida has confirmed that the upcoming RPG's demo will let players carry over their progress into the full game.

Final Fantasy 16 Will Feature an Active Time Lore System with “Hundreds” of Lore Entries

Final Fantasy 16 Will Feature an Active Time Lore System with “Hundreds” of Lore Entries

"We have hundreds of entries available, but players can also choose to ignore them and enjoy the game without feeling bogged down," says localization director Michael-Christopher Koji Fox.

Final Fantasy 16 Won’t Have Multiple Difficulty Options

Final Fantasy 16 Won’t Have Multiple Difficulty Options

Instead, accessibility settings will be provided through in-game items known as Timely accessories, which will enable to separate modes.

Final Fantasy 16’s New Game Plus Mode Will Feature Changed Enemy Placements, Entirely New Battles

Final Fantasy 16’s New Game Plus Mode Will Feature Changed Enemy Placements, Entirely New Battles

Those who want to do a repeat playthrough of the RPG with a great level of challenge will have the option to do so.

Final Fantasy 16 Producer Would Like to Release a PC Version

Final Fantasy 16 Producer Would Like to Release a PC Version

However, it won't release after the six-month exclusivity window for PS5 since optimization will take time, as per Naoki Yoshida.

Final Fantasy 16 Has Over 11 Hours of Cinematic Cutscenes

Final Fantasy 16 Has Over 11 Hours of Cinematic Cutscenes

These are just for the main scenario and are "seamlessly interwoven into the game experience, playing in-engine in real-time."

Final Fantasy 16 is on Track for June Release; 4K and Frame Rate Modes Confirmed

Final Fantasy 16 is on Track for June Release; 4K and Frame Rate Modes Confirmed

Producer Naoki Yoshida doesn't anticipate delays, barring catastrophes like a "meteor hitting our headquarters in Japan."

Final Fantasy 16 – Extensive Gameplay Showcases Dungeon, Combat, Garuda Battle, and Much More

Final Fantasy 16 – Extensive Gameplay Showcases Dungeon, Combat, Garuda Battle, and Much More

Over 45 minutes of new gameplay is available, showcasing how boss battles, combat and support accessories work in the upcoming RPG.

Final Fantasy 16 Previews Might be Dropping Soon – Rumour

Final Fantasy 16 Previews Might be Dropping Soon – Rumour

Square Enix's highly anticipated RPG might be gearing up to reveal new details soon, ahead of its launch in June.

30 Most Graphically Impressive Games of 2023

30 Most Graphically Impressive Games of 2023

Whether it's consoles or PC, video game graphics are advancing even further this year. Here are 30 games with impressive visuals to keep an eye on.

The Legend of Zelda: Tears of the Kingdom and Final Fantasy 16 Top Famitsu’s Most Wanted Charts Again

The Legend of Zelda: Tears of the Kingdom and Final Fantasy 16 Top Famitsu’s Most Wanted Charts Again

Nintendo's upcoming Switch megaton maintains a healthy lead on top of the weekly charts, with Square Enix's RPG following behind in second place.

Final Fantasy 16 Kicks off Retail Marketing in Japan

Final Fantasy 16 Kicks off Retail Marketing in Japan

Proper marketing for Square Enix's highly anticipated RPG has kicked off at Japanese retail ahead of its launch in June.