"I think we have the best collection of owned intellectual property in the video game business," says CEO Strauss Zelnick.
On the subject of PC, Take-Two CEO Strauss Zelnick said that the company wants to release games on platforms that have audiences.
As Rockstar counts down the days to the sequel's November 19th launch, the focus apparently remains firmly on the campaign.
The latest heist in GTA Online is designed to be quite replayable, giving players plenty of targets to steal on a weekly basis.
Standing up to bullies is always a great way to earn some goodwill, but Take-Two has lucked out in the recent situation with Rockstar.
Data from a recent Rockstar Games hacked has indicated that Red Dead Online has made an average of $2.6 million yearly for two years.
Noting a "light touch" when dealing with Rockstar, Strauss Zelnick said he has every reason to think that GTA Online support will continue.
Alongside Roblox and Minecraft, these titles remained the most-played on Xbox and PlayStation, nearly mirroring their 2024 standings.
Former Star Wars: The Old Republic producer Richard Vogel claims Rockstar's open-world title "could evolve into an MMORPG."
Assassin's Creed Shadows has beaten out other 2025 releases like Monster Hunter Wilds and Mario Kart World in European sales.
Strauss Zelnick believes that Rockstar technically puts out Grand Theft Auto Online content equivalent to full games twice a year.
PC Game Pass subscribers will have access to the base game as well as its Enhanced Edition so that they can play GTA Online with friends.
PC players can finally access new vehicles and avail upgrades at Hao's Special Works, utilize the Career Progress page, and access GTA+.
Take-Two Interactive boss Strauss Zelnick indicated that support for GTA Online might continue if there is enough interest in the player base.
Rockstar's releases very rarely miss the mark in terms of quality, but why do they take so long to release?
Grand Theft Auto 5 remains static at the 200 million units sold mark, though Rockstar's 2018 open world Wild West epic sees a decent bump.
Former Rockstar virtual cinematographer Joseph Rubino said it was "hard to argue that a standalone DLC would out-compete that."
No prior announcement was made regarding the price hike, though it's in line with other services increasing prices over the past year.
With the hype around Rockstar's next Grand Theft Auto, one has to wonder how it will coexist with the popular GTA Online.
"I don’t think we could have ever dreamed we’d still be going 10 years on," says design director Scott Butchard.