Archive For Headup Games Tag

Don’t Expect Games to Look Significantly Better on Xbox Series X Than on PS5 – Headup Games CTO

Don’t Expect Games to Look Significantly Better on Xbox Series X Than on PS5 – Headup Games CTO

"For us and most other indie developers this is not going to make any big difference," says Mark Aldrup of Headup Games.

White Shadows Interview – Setting, Visuals, Narrative, and More

White Shadows Interview – Setting, Visuals, Narrative, and More

Creative director Daniel Wagner speaks with GamingBolt about the upcoming platformer.

Bridge Constructor: The Walking Dead Is A Real Thing Coming In 2020

Bridge Constructor: The Walking Dead Is A Real Thing Coming In 2020

No joke here, zombies and bridges together at last.

Pumpkin Jack Interview – Inspirations, Level Design, Potential PS5 and Xbox Series X Ports, and More

Pumpkin Jack Interview – Inspirations, Level Design, Potential PS5 and Xbox Series X Ports, and More

Pumpkin Jack developer Nicolas Meyssonnier and Headup Games' Mark Aldrup speak with GamingBolt about the upcoming platformer.

Colt Canyon Interview – Wild, Wild West

Colt Canyon Interview – Wild, Wild West

Colt Canyon developer Jonathan Mannshoven speaks with GamingBolt about the upcoming pixel art wild west shooter.

Google Stadia Might Be More Successful If It Appeals to the Mass Market, Says Dev

Google Stadia Might Be More Successful If It Appeals to the Mass Market, Says Dev

Dead End Job developer Tony Gowland feels Stadia has a better shot at success if it tries to create its own space in the market.

“Whoever’s the Market Leader Will Drag Their Feet on Cross-Play,” Says Dev

“Whoever’s the Market Leader Will Drag Their Feet on Cross-Play,” Says Dev

Tony Gowland, developer of Dead End Job, sees a pattern in the ongoing cross-play issue.

Windscape Interview – Art Style, Inspirations, Dungeons, and More

Windscape Interview – Art Style, Inspirations, Dungeons, and More

Windscape developer Dennis Witte talks to us about his upcoming action adventure title.

Silver Chains Interview – Story, Setting, Inspirations, and More

Silver Chains Interview – Story, Setting, Inspirations, and More

The people behind the upcoming Silver Chains talk to us about its atmospheric horror.

PS5 and Xbox Scarlett May Bring “Major Changes In Console History,” Says Dev

PS5 and Xbox Scarlett May Bring “Major Changes In Console History,” Says Dev

Mark Aldrup, head of development at Headup Games, talks about what he expects out of ninth gen consoles.

The Legend of Zelda-Inspired Open World Title Windscape Coming to Switch, Xbox One, and PC in March

The Legend of Zelda-Inspired Open World Title Windscape Coming to Switch, Xbox One, and PC in March

Featuring non-linear exploration, dungeon crawling, and more.

Runbow Release date For Nintendo Switch And PS4 Delayed To Improve Game’s Performance

Runbow Release date For Nintendo Switch And PS4 Delayed To Improve Game’s Performance

The game was set to digitally release on April 24 with a physical edition set to release on June 14.

Dev On PS4 Pro And Xbox One X Power Difference: AAA Games Will See Differences, But Experience Is Not Just Centered Around Hardware

Dev On PS4 Pro And Xbox One X Power Difference: AAA Games Will See Differences, But Experience Is Not Just Centered Around Hardware

"When playing photo realistic AAA multimillion dollar games you will be able to see differences."

The Binding of Isaac: Rebirth Releasing on November 4th for PS4, Vita and Steam

The Binding of Isaac: Rebirth Releasing on November 4th for PS4, Vita and Steam

Features 400 hours of gameplay and local co-op.