MachineGames' first-person action adventure is coming to Xbox Series X/S and PC this year, with a release date yet to be announced.
First-party titles like Indiana Jones and the Great Circle and Starfield: Shattered Space will also receive theater presentations.
The year 2024 is far from over, and here's a list of 30 of the biggest games that will be releasing in the coming months.
There's been a slew of new game announcements in the last few weeks, and here's a breakdown of 30 of the biggest game announcements.
MachineGames' single-player first-person action-adventure game is due out for Xbox Series X/S and PC this year.
Indiana Jones and Gina venture to the Himalayas to seek a mysterious stone but meet with enemies in this new cinematic trailer.
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Both games are also expected to be shown off at the Xbox Games Showcase a day prior, on June 9.
Microsoft will announce release dates for multiple upcoming first-party titles at the Xbox Games Showcase in June, it's claimed.
Fans of more focused, linear experiences have plenty to look forward to.
Microsoft's annual summer showcase will return in 2024, and will bring new details on titles coming to Xbox and PC this year.
However, Microsoft's Phil Spencer doesn't want to create a "false expectation" that its initial titles are "the first four to get over the dam."
Two of Microsoft's biggest exclusives will continue to be playable only on Xbox Series X/S and PC, in addition to Game Pass.
MachineGames' first-person action-adventure game could release for PS5 months after it comes to Xbox and PC, it's been claimed.
Here's everything you should know about MachineGames' Indiana Jones game.
Potential evidence indicates that MachineGames might be discussing the development of a sequel to classic shooter franchise Quake.
MachineGames is using id Software's proprietary engine once again, as it did for all Wolfenstein games it has previously released.
The game will feature "a dynamic mix of linear, narrative-drive gameplay and open-area maps," according to an official description provided by Bethesda.
"[That] made it challenging from a technical perspective, but we gained that gritty and realistic feel to it that is so important to us," says game director Jerk Gustafsson.
Though the camera will occasionally pull back (like in cutscenes), the majority of the game will be played in a first-person perspective.