Some companions can be useful, but others can get in your way, get you killed or do everything possible to ruin a mission.
Terrorizing others can be a hell of a lot of fun.
Take a look behind the curtain.
Of the many years with big game releases, 2008 is arguably one of the most memorable. Let's take a look back on its most important titles.
Today on "how to make things harder for yourself".
Though Valve toyed around with both for various purposes, they never really morphed into real projects.
Despite rumors to the contrary, the game is not in active development.
Get some familiar weapons against more aggressive zombies.
Wild Zubats have ruined Pokemon caves for everyone.
The stuff of nightmares.
Some beloved Valve games now better than they ever have been on consoles.
From demonic monstrosities to haphazard doctors, no hospital is safe in the world of video games.
Notice a slight change in difficulty? Dynamic difficulty is probably in effect.
Jay Pinkerton, who left the company in June 2017, is now back.
Expect a congregation of freaks and monstrosities in these games.
No matter what you do, some bosses will keep coming back.
Erik Wolpaw is now working on Psychonauts 2.
No "Half-Life 3 confirmed" sadly.
Dam It includes the campaign and two survival maps.