Archive For Metal Gear Solid 5: The Phantom Pain Tag

Metal Gear Solid 5 The Phantom Pain: Hideo Kojima Details Boss Battles

Metal Gear Solid 5 The Phantom Pain: Hideo Kojima Details Boss Battles

Series creator says we can look forward to more traditional bosses in The Phantom Pain.

Geoff Keighley Will Talk To Hideo Kojima About Metal Gear Solid V For An Hour
Metal Gear Solid 5: Controls, Pause Functionality, Weapon Switch And More

Metal Gear Solid 5: Controls, Pause Functionality, Weapon Switch And More

Hideo Kojima talks about renovating the controls for next gen and where you won't be able to pause.

Metal Gear Solid 5: Ground Zeroes Pre-Order Incentives Revealed, Mother Base Staff Included

Metal Gear Solid 5: Ground Zeroes Pre-Order Incentives Revealed, Mother Base Staff Included

Pick up extra staff for use in The Phantom Pain. Also, build your base using iDroid.

Hideo Kojima Interested in Making GTA-Style Metal Gear Solid

Hideo Kojima Interested in Making GTA-Style Metal Gear Solid

MGS series creator interested in creating different kinds of games some day.

Metal Gear Solid 5: New Details On XOF Unit, Marines And Patriots

Metal Gear Solid 5: New Details On XOF Unit, Marines And Patriots

Will we see a Patriot formation in Ground Zeroes?

Metal Gear Solid 5 Had Rush-Like 80’s Filter But Was Subsequently Removed

Metal Gear Solid 5 Had Rush-Like 80’s Filter But Was Subsequently Removed

This was due to it affecting the performance of the game.

Metal Gear Solid 5: The Phantom Pain May Release in FY2015/2016

Metal Gear Solid 5: The Phantom Pain May Release in FY2015/2016

Also admits that Ground Zeroes is a tad on the short side.

Metal Gear Solid 5 Info Blowout: Story Length, Draw Distance, PS4 vs. Xbox One Versions, Reflex Mode and More

Metal Gear Solid 5 Info Blowout: Story Length, Draw Distance, PS4 vs. Xbox One Versions, Reflex Mode and More

Tons of new details have arrived for Kojima's upcoming masterpiece.

Metal Gear Solid 5: Single Camera Shot Explained, Japan Bonus Items Revealed

Metal Gear Solid 5: Single Camera Shot Explained, Japan Bonus Items Revealed

Hideo Kojima talks about taking inspiration from Hitchcock's Rope.

Metal Gear Solid 5: Snake’s Walkman Loads Custom Soundtracks, Useless on PS4
Metal Gear Solid 5 New Details: Gameplay & Cutscenes Camera Transition Explained

Metal Gear Solid 5 New Details: Gameplay & Cutscenes Camera Transition Explained

No more long-winding cut-scenes for MGS?

Hideo Kojima: ‘We’re not a game company that would just show a hot girl without reason’

Hideo Kojima: ‘We’re not a game company that would just show a hot girl without reason’

Kojima addresses the issues surrounding MGS5's Quiet.

Metal Gear Solid 5: The Phantom Pain “Has Enormous Volume, Will Require More Time”
Metal Gear Solid 5 New Details Revealed: Save Data, No Dynamic Weather And More

Metal Gear Solid 5 New Details Revealed: Save Data, No Dynamic Weather And More

Hideo Kojima reveals new information about Ground Zeroes and The Phantom Pain.

Metal Gear Solid: Ground Zeroes Receives PlayStation-Exclusive “Deja Vu” Mission

Metal Gear Solid: Ground Zeroes Receives PlayStation-Exclusive “Deja Vu” Mission

Snake returns (no, the other one).

Metal Gear Solid 5: Kojima Aiming for “Photo-Realistic Graphics Quality”

Metal Gear Solid 5: Kojima Aiming for “Photo-Realistic Graphics Quality”

However, there is a ways to go yet.

Metal Gear Solid 5: Kojima Clarifies “Misunderstandings” About Open World Aspect

Metal Gear Solid 5: Kojima Clarifies “Misunderstandings” About Open World Aspect

Some missions will apparently have time limits, among other things.

Metal Gear Solid 5: The Phantom Pain Will Have Many Elements “That Aren’t Limited to One Console”
Metal Gear Solid 5: Hideo Kojima Details Challenges And Missions

Metal Gear Solid 5: Hideo Kojima Details Challenges And Missions

A large of amount of dynamism will be present for each mission.