Get a look at everything Jill must deal with during the game's events.
That is a lot of monsters hunted.
More bad news for the retailer chain.
Both practices will continue for the foreseeable future.
Secondary protagonist Carlos Oliveria also gets some screen-time.
Swords, shotguns, and story bits dot the incredible new trailer.
Lead engine programmer Billy Khan tweets about "bonkers" image quality among other things.
Additional details, along with gameplay, will also be revealed.
Crystal Dynamics devoting more time to "fine tuning and polishing the game".
Issues like map exploits in Ground War and Platinum skins not unlocking are also being tracked.
This is without feats/achievements according to developer Aarne Hunziker.
Sony drops out, but Microsoft will still be at the conference.
Fabiano says to consider his comments.
Another fantastic documentary from NoClip details Supergiant's struggle with their second game.
The game will come with a pretty large update off the bat.
Lots of closes for the retailer chain.
Loan Verneau sees an optimistic future in subscription services for 'weird' games.
Stephan Hövelbrinks, responsible for design, art, and coding on Death Trash, talks to us about the upcoming post-apocalyptic RPG.
Designer and programmer Víctor Pedreño speaks with GamingBolt about the upcoming dungeon crawler.
2020's going to be a packed year.