Symbiotic dual-protagonists, mentally demanding combat, and potential for philosophical meanderings mean Pragmata could divide opinions.
With plenty of info we couldn’t pack into our earlier “15 Things” feature, here’s another, more detailed look at Pragmata’s combat, traversal, systems, and more.
The upcoming sci-fi shooter blends hacking, gunplay, and real-time strategy into a combat system that demands you keep a cool head.
It has been a long time coming, yes, but it’s fair to say that Pragmata is worth the wait.
The director credit was revealed through a new episode of PLAY!PLAY!PLAY! that gave us a look at the early parts of Pragmata.
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Announced back in 2020, the sci-fi third-person shooter/puzzler is coming to Xbox Series X/S, PS5, PC, and Nintendo Switch 2.
With this feature, we’ll take a look at how Pragmata stands apart from its contemporaries, and how those distinguishing features could help make it one of the best games in its class.
Director Yonghee Cho spoke about the balance that needed to be struck between making AI distortions interesting without being distracting.
Hugh and Diana's long-awaited adventure is now a little more than a month away, and if you're thinking of diving in, this one's for you.
Despite numerous delays, Capcom's sci-fi third-person shooter has plenty of momentum en route to its April 17th release.
Capcom also noted that it wants to focus on raising sales of its "catalog titles", which likely means more returning classic games.
Capcom's sci-fi third-person shooter/puzzler will arrive a week earlier for Xbox Series X/S, PS5, PC, and Nintendo Switch 2.
The showcase will highlight the publisher's upcoming releases, including Mega Man Star Force Legacy Collection and Monster Hunter Stories 3.
Director Yonghee Cho noted that, unlike classic gag manga character Arale, Diana can't simply unscrew her head and walk around.
Unfortunately, the new trailer doesn't feature much in the way of gameplay aside from Hugh and Diana simply walking around town.
Already available for PC, the "Sketchbook" demo provides a hands-on experience with the sci-fi title's hacking and shooting mechanics.
Game director Cho Yonghee wants players to experience both systems as "part of a unified gameplay loop rather than separate tasks."
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