Mike Pondsmith talks some changes to the tabletop game's mechanics.
Spencer has made Microsoft a more open gaming company, but how open will it go?
Get a chance to check out the game early.
Yosuke Matsuda thinks remaking something is even harder than making it.
Looks like clouds are finally in the forecast for Sony's racer.
The franchises are closer than just the whole losing hands thing.
Yosuke Matsuda digs into why they went with the Avengers.
The developer hopes to bring things back to their roots with Contracts.
New games for those on a budget.
A petition is out there to get this on the list.
F1 2019 has the potential to be one of the best racers of the year.
C2 Game Studio’s founder and creative director Luis Correa is excited about one aspect of next gen in particular.
Game director Lee Mather speaks with GamingBolt about the pristine racing sim.
Imitation is the sincerest form of flattery, after all.
Another delay hits Double Fine's platformer following its acquisition by Microsoft.
Judgment takes the Yakuza formula and expands upon it in interesting ways.
Warring with the Root before they invaded Earth, Rhom is a desert wasteland.
The game was developed in roughly 18 months.
Players will also be able to earn Bright Dust from Vanguard, Crucible, and Gambit Bounties in September.
CD Projekt RED's Alvin Liu promises there will be a "whole, full value game" at launch.