"Those who have tried the demo should have a solid idea that it's not a Soulsike game," the action RPG's developer says.
Associate game director Simon Lemay-Comtois reiterates that Assassin's Creed Shadows' map will be roughly similar in size to that of Assassin's Creed Origins.
The developers didn't know about Call of Duty: Black Ops 6 coming to Xbox Game Pass until recently, according to senior director of production Yale Miller.
FromSoftware's first expansion for the acclaimed open-world action RPG is out June 21st for Xbox Series X/S, PS4, PS5, PC, and Xbox One.
The open world title will be 25-30 hours long for those sticking to the main story, and 50-60 hours for completionists.
As we prepare to leap into Ace Combat's future, here, we take a look at its storied past.
The Final Shape is Destiny 2 - and arguably, Bungie - at its peak, delivering a satisfying end to the Light and Darkness saga.
BioWare's development team will answer questions on its official Discord after the avalanche of details revealed this week.
Along with Val, Careena and Morley, players can control Palamena, Queen of the Deep, and Julei, the Woodland Custodian, in combat.
When selecting a Specialization for your character, you can customize the finer details to make some mechanics less challenging.
Players can opt for an Elven, Dwarven, Human or Qunari Lineage, obtain different buffs depending on their faction and more.
San Francisco 49ers' Christian McCaffrey graces the cover, with the title coming to Xbox Series X/S, Xbox One, PS4, PS5, and PC.
Players will also have access to an extensive skill tree and can choose to specialize in more damage against specific foes, healing, and more.
BioWare and EA's fantasy action RPG will launch for PlayStation 5, Xbox Series X/S, and PC this Fall.
FromSoftware have given us a lot to be excited about Shadow of the Erdtree.
Producer Noriaki Okamura also confirmed "countless" improvements and updates to character models, alongside hand-tuned expressions.
"We wanted to give each character their own flavour, or their own style, of romance," says creative director John Epler.
Game director Corinne Busche also indicates that companions could die based on players' actions, similar to Mass Effect 2.
"Everything is hand-touched, hand-crafted, very highly curated," says director Corinne Busche.
"We’ll have more to share on exact performance as we finish development in the coming months," EA says.