Sons of Sparta is a 2D side-scrolling action platformer that explores a younger Kratos and Deimos, blending spear-and-shield combat, tight parrying mechanics, into hand-drawn visuals.
Phil Girette said that Season 2 was delayed because the developers needed more time to work after handling the game's launch.
Julien Desourteaux, creator of the Styx franchise and director of the third entry, answers some of our burning questions about Blades of Greed.
The engine was picked despite being "less immediately approachable" thanks to features like its runtime rendering analysis tools.
Xbox users have also noticed that Peace Walker HD, playable through backwards compatibility, has been taken down from the Microsoft Store.
"There's also certain game mechanics that are part of our DNA in there as well," said creative director Kieran Crimmins in an interview.
Koei Tecmo's legendary psychological horror is back with improved visuals, new mechanics, and classic scares. Here's what you should know.
November 2026 feels painfully far off as I wait for GTA 6. But Crimson Desert looks like it could make that wait far more tolerable, and keep me busy for a sizable chunk of it.
With the PS5 entering the latter stage of its lifecycle, both Sony and gamers are beginning to look ahead, and if the rumors are true, the future could be a bright one.
Fresh challenge systems and a slick new story make 91Act's rogue-lite that much more compelling, even if some aspects could be better.
Between all the violence and terrifying monstrosities, the latest trailer is full of incredible new details, hints and reveals.
Turns out that the process to bring Kratos and his foes to the 2D realm was as painstaking as the God of War's Spartan training regimen.
It may not be as tough as a Soulslike, but this one's combat isn't going to pull its punches either. And neither should you.
The .hack series is back with CyberConnect2's first title developed and published completely in-house, and it takes things up a notch.
While Capcom hasn't confirmed worldwide release timings, this could be the biggest Resident Evil yet in terms of install size.
CEO and founder Matt Webster also noted that since this is a Star Wars game, its fans "crave the characters and a story."
"This is not... we're not selling hamburgers," said Zelnick about Grand Theft Auto 6. "We're selling this unique art form."
The sales details come from former Sony Santa Monica senior managing producer of art, Rich Fleider, updating his LinkedIn profile.
"The amount of work to create a standalone demo like…I don't know where we would even start," says Pearl Abyss's Will Powers.
Iida had a storied career, having worked on several games in the Castlevania series as well as Metal Gear Solid 5: The Phantom Pain.