Archive For ps5 Tag

Alabaster Dawn Demo Launches in September, New Action-Packed Gameplay Revealed

Alabaster Dawn Demo Launches in September, New Action-Packed Gameplay Revealed

CrossCode developer's newest title is planned to enter early access later this year and promises new weapons, gameplay systems, and more.

Ghost of Yōtei Has a Similar Scale, Scope and “Time Commitment” as Ghost of Tsushima

Ghost of Yōtei Has a Similar Scale, Scope and “Time Commitment” as Ghost of Tsushima

Whether you're "just ripping through the story" or a "hardcore Platinum chaser," expect a similar playtime with Sucker Punch's latest.

Dying Light: The Beast’s Story is 20 Hours Long, Side Content is Another 20-30 Hours, Says Techland

Dying Light: The Beast’s Story is 20 Hours Long, Side Content is Another 20-30 Hours, Says Techland

"I think we are very competitive compared to basically anything that's there on the market," says franchise director Tymon Smektala.

Avatar: Frontiers of Pandora Adds Third-Person Mode and New Game+ on December 5th

Avatar: Frontiers of Pandora Adds Third-Person Mode and New Game+ on December 5th

You'll finally be able to explore Pandora in third-person or re-experience the story with stronger enemies and a brand new skill tree.

Sony’s Attempt at Out-of-Court Settlement Through PlayStation Store Credits Has Been Denied

Sony’s Attempt at Out-of-Court Settlement Through PlayStation Store Credits Has Been Denied

The lawsuit, taking place in the district court of California, revolves around Sony's pricing practices for digital copies of games.

Battlefield 6 is the Official Title of the Franchise’s Next Game – Rumour

Battlefield 6 is the Official Title of the Franchise’s Next Game – Rumour

The name comes courtesy of a content creator who posted a picture of a Battlefield-branded care package they were sent by EA.

Ready or Not Delivers Tactical Tension Like No Other Shooter

Ready or Not Delivers Tactical Tension Like No Other Shooter

VOID Interactive’s take on police work brings a gritty realism to its tactical FPS titles that elevates the overall experience in ways that are quite impactful.

Helldivers 2 Developers Want to Fix Core Performance Issues Before Adding FSR/DLSS

Helldivers 2 Developers Want to Fix Core Performance Issues Before Adding FSR/DLSS

Players have been facing performance issues since earlier this year, and Arrowhead Game Studios is focused on fixing them first.

Ready or Not Surprises with an Impressive Solo Experience

Ready or Not Surprises with an Impressive Solo Experience

Co-op has its merits, Commander Mode offers an unpredictable, tense experience that rewards mastery on almost every level.

Microtransactions in Single-Player Games Make Them More Fun – Ubisoft

Microtransactions in Single-Player Games Make Them More Fun – Ubisoft

Ubisoft noted in its financial report that its monetisation is always optional and revolves around customisation and quick progression.

Helldivers 2 Sequel is “Hopefully Many Years Away,” Says Arrowhead CEO

Helldivers 2 Sequel is “Hopefully Many Years Away,” Says Arrowhead CEO

Studio CEO Shams Jorjani spoke about how its focus for the time being is to continue working on more content for Helldivers 2.

Warlander is Shutting Down Servers on January 20th, 2026

Warlander is Shutting Down Servers on January 20th, 2026

A reboot is currently in development featuring new combat mechanics, tactical options, and visual improvements with an August open beta.

Ghost of Yōtei Has “Lightning-Fast Loads” on PS5, Uses DualSense “To Its Maximum Effect”

Ghost of Yōtei Has “Lightning-Fast Loads” on PS5, Uses DualSense “To Its Maximum Effect”

Sucker Punch Productions co-director Nate Fox says, "We could not have made this game without the PlayStation 5’s features."

Rematch Developer Acknowledges Sifu Fans’ Disappointment in Lack of a Sequel

Rematch Developer Acknowledges Sifu Fans’ Disappointment in Lack of a Sequel

In an interview, creative director Pierre Tarno said that the marketing behind Rematch could have been clearer about it not being Sifu.

Sucker Punch Would “Love to Work on More InFamous” or See a “Trilogy Re-Release”

Sucker Punch Would “Love to Work on More InFamous” or See a “Trilogy Re-Release”

However, the studio is "a one game at a time shop, and right now we are very focused on finishing Ghost of Yōtei," says Nate Fox.

Assassin’s Creed Shadows’ Development Budget Exceeded €100 Million

Assassin’s Creed Shadows’ Development Budget Exceeded €100 Million

This is unlikely to be the open-world action RPG's total budget, especially with 14 other Ubisoft studios assisting in development.

EA Sports College Football 26 Guide – How To Get Skill Points And Upgrade Player

EA Sports College Football 26 Guide – How To Get Skill Points And Upgrade Player

Here’s a guide to everything you can do to get the most skill points for your college athlete and upgrade him in EA Sports College Football 26.

Ready or Not Sells Over 1 Million Units on Consoles in 4 Days

Ready or Not Sells Over 1 Million Units on Consoles in 4 Days

Originally released for PC in December 2023, the tactical shooter recently launched for Xbox Series X/S and PS5 last week.

Star Wars Outlaws Underperformed Due to the Brand Being in “Choppy Waters,” Says Ubisoft CEO

Star Wars Outlaws Underperformed Due to the Brand Being in “Choppy Waters,” Says Ubisoft CEO

The open-world sci-fi title launched in August 2024 and received mixed reactions, though various updates have since improved it.

Ghost of Yōtei is the Same Length as Ghost of Tsushima, Says Co-Director

Ghost of Yōtei is the Same Length as Ghost of Tsushima, Says Co-Director

Sucker Punch's Jason Connell assures there will be a wider variety of activities but says the team values the story "so much."