Developer FuturLab talks PS4 development, bringing the explosions, speed and total play length.
"The game is two very different products"
Ready At Dawn Co-founder Ru Weerasuriya explains the game's QTE system.
To be available to PS3/PS4 users in North America via PSN.
Prepare to die.
A new chapter of a superb series that we eagerly await.
Only for PSN users though.
Arrowhead Game Studios CEO and Game Director Johan Pilestedt on how the top down shooter is shaping up.
GamingBolt gets an inside look into the development of Trine 2 Complete Story on the PlayStation 4.
Children of the night and the music they make and so on.
Also announces price.
'4XMSAA is expensive, but the PS4 has the guts to spare.'
But it will only be available as a digital only release.
Against all odds, this is a fighting game that works.
Take to the skies for free.
GamingBolt in conversation with co-founder of Red Barrels Games: Philippe Morin.
Clem's story continues.
Both eShop releases have been scuttled by Namco Bandai.
Thomas Was Alone developer Mike Bithell talks about his next venture to GamingBolt.
By way of emulation.