Polish port specialists QLOC will be aiding CD Projekt RED with the upcoming RPG's development.
"I think it’s logical that we would push onto that," says director Marty Stratton.
"It’s meant to be a story that pulls you in," says creative director Hugo Martin.
Apparently, the system isn't powerful enough to run the game properly in its current state.
"On the surface it might look like checkers, but once you get your hands on it you realize it’s more like chess," says creative director Hugo Martin.
Here's what the upcoming behemoth can learn from these 2 fellow RPGs.
Game director Hugo Martin compares the game's difficulty balancing to Mario Kart.
Tequila Works CEO Raul Rubio is confident that Stadia is "going to get better."
Over 120 games in total releasing for the service this year.
It's been an eventful 12 months.
Also offers a brief glimpse of your base of operations.
"We’ll have a lot of cool stuff to say on that later," says Bungie's communications director David Dague.
The spin-off gets some extra polish with a new update.
Producer Richard Borzymowski speaks about the upcoming RPG's new engine.
CDPR are going all in to sell you on their vision.
There's been no official announcement till now.
Crystal Dynamics' Shaun Escayg speaks about the original Ant-Man.
According to story director Marcin Blacha, the narrative content on offer in the game is massive.
Apparently there are more technical considerations than you might expect.