Everybody's Gone to the Rapture developer outlines future game plans, along with teasing "something bigger".
You can see all 10 seconds of it.
"Feeling of immense relief."
Lead designer Dan Pinchbeck talks about the initial idea.
Despite paying them, Sony doesn't want to interfere with indie devs' creativity.
A complete video walkthrough for Amnesia: A Machine For Pigs.
Abandon all hope.
Are you ready to get scared all over again?
Creative director Dan Pinchbeck talks about avoiding gimmicks with Oculus Rift.
' Pure marketing and DRM exercise.'
Get ready to step back into the dark world of Amnesia.
"We’ve got access to some of the best horror designers out there."