Archive for "Vulkan" Tag
Plus, a list of what all you can tweak and configure on the PC version.
'It's a matter of if, not when.'
In addition to OpenGL 4.5 & OpenGL ES.
Unity claims 60% performance improvements as a result.
'Don't buy all Microsoft propaganda.'
"Features that were once only possible on a high end game console now run on a device that fits in your pocket...
Is Nintendo all set to use Vulkan on their next generation machine?
Oxide Games talks about Nitrous and its future.
Will this spur third parties to use these APIs more?
Take it with a grain of salt though, as he's worked closely on Vulkan.
Khronos Group president talks about Mantle-based API and its future.
Khronos Group's Neil Trevett talks about the graphics API Vulkan.
Brad Wardell on how Vulkan can probably make easier for developers to make games on PS4.