Jonathan Morin says the delay meant ensuring everything worked.
"I simply think there's a great place for sophistication in games."
"It's not concessions, we're trying to do the exact same game."
No where to run, Uplay haters.
"We know everything, and we can use it against you."
Parkour will be contextual like in Assassin's Creed.
It's an actual smartphone, ironically enough.
Animation director Colin Graham talks about the open world hacking title.
A glimpse at what players can expect in the game.
Cars have cockpit view? Oh yeah, they do.
Footage is apparently the PC version running at 1080p resolution.
"They look pretty much the same from what I can tell. On the animation side they are identical."
Watch Dogs will have sc-fi elements but Ubisoft won't reveal what they are.
Ubisoft shows off the cityscape of its open world hacking adventure.
Ubisoft reveals new information for Watch_Dogs.
Ubisoft has some big ideas that wouldn't have fit in the first game but will be in the sequel.
Ubisoft is all praises about Sony's new console.
Creative director Jonathan Morin says there won't be any difference in terms of gameplay.
Aiden Pearce runs evermore afoul of DedSec in some new missions.
This is if you collect everything and play all side missions along with the story.