"At Ubisoft, you need to define something that is not just a gimmick."
Watch Dogs is looking better and better with weeks to go before release.
Creative director Jonathan Morin talks about further exploring the thematics of the series.
'It's pretty fricking close.'
Ubisoft's next big AAA open world title has a fairly meaty multiplayer component.
Ubisoft Montreal's team members about their upcoming hacking adventure.
Senior producer Dominic Guay confirms DualShock 4 touchpad support and present lack of Kinect plans.
The Cyberpunk, Dedsec + Chicago Club and other DLC packs stand to become yours.
However, creative director Jonathan Morin can't say when.
'We expect it to go toe to toe with the biggest titles of the year.'
Animation director Colin Graham says Watch Dogs "has more animation than any Ubisoft Production to date".
The ebook functions as the sequel to the game, and releases the same day as the game, which is... odd?
Ubisoft's Wayne Greenwell also believes it will be one of the best selling new IPs in a while.
Ubisoft's Francis Boivin and Dominic Guay discuss the game's visual presentation.
The delay also helped animate Aiden Pearce's thumbs better.
Managing director David Polfeldt says that between delivering on time and quality, the latter wins.
Way to go, Ubisoft.
You'll need a fairly hefty rig to experience Watch Dogs on Ultra.
Creative director Jonathan Morin clarifies details about the PS4 demo at PAX and the controls.
Ubisoft's open world hacking adventure is already looking great on PC.