What seemed like the release of a throwback third-person action game is only one piece in a new universe, per director Leslie Benzies.
Kyle Crane returns in the standalone adventure, set 13 years after the events of Dying Light: The Following in a new location.
CLO Riley Graebner spent three and a half years at Build A Rocket Boy, while CFO Paul Bland spent two years and one month.
The co-op shooter launches on June 17th and requires 30 GB of installation space on a solid-state drive, regardless of other hardware.
Developer 1047 Games says this surprise is the "biggest part" of its multiplayer shooter, which is currently in open beta.
Everything that you should know about the upcoming remaster for the 2011 cult classic.
While far from confirmation about lens flare, the fact that the director responded playfully indicates things are going well for the game.
The newest version of Unreal Engine 5 includes a host of new features, including Hardware Ray Tracing and better animation tools.
Pre-orders allegedly open after the dedicated Direct and include Zane's uniform armor, a drone, and some weapons as bonuses.
RoboCop goes up against a group of mercenaries led by Cassius Graves to take back the OmniTower in this standalone expansion.
FromSoftware confirms more updates inbound, including enhanced Nightlord fights this month and Duo Expeditions at a "later date."
Giant Skull has partnered with Wizards of the Coast to begin developing a single-player action-adventure title built on Unreal Engine 5.
A new gameplay trailer showcases the different moves, abilities, weapons, and more that you will be able to unleash during combat.
"We’re looking forward to showcasing some of the innovative technology & features that will power The Witcher 4, and beyond," CDPR says.
The Duchess's "Restage" not triggering status ailments, graphics rendering bugs against specific enemies, and more have also been fixed.
The developer/publisher will also reveal new content for Hitman World of Assassination and promises "additional surprises" throughout.
Kitao also encourages players to get over the initial hurdles of Nightreign, since the game offers up its own unique sense of accomplishment.
Sandfall Interactive's COO also questioned the idea of linking the price of a game and how much "value" it offers to its length.
Celebrating 10 years of The Witcher 3: Wild Hunt, studio co-CEO Adam Badowski spoke about how its games will always have something new.
Junya Ishizaki has said that as development on Elden Ring: Nightreign continued, the title came to resemble other titles in the roguelike genre.