Take-Two CEO Says AI Making Games Like Grand Theft Auto 6 is “a Laughable Notion”

Strauss Zelnick noted that, while AI can make things that look like games, making interactive worlds "is a completely different animal".

Posted By | On 18th, Mar. 2026

grand theft auto 6 image

Strauss Zelnick, CEO of Rockstar Games’ parent company Take-Two Interactive, spoke about the development of Grand Theft Auto 6 in an interview with The Game Business, and called the idea that an AI by itself could make a game of the same scale “laughable”. He went on to talk about Google’s Project Genie—an AI-based tool that can generate simple interactive experiences for up to 60 seconds.

He noted that, while Project Genie’s outputs can potentially “look like NBA 2K or EA Sports FC or Red Dead Redemption,” actually creating interactive game worlds tends to involve a lot more effort, and “is a completely different animal and does require human engagement [and] creativity.”

Zelnick believes that, while there is a potential use case for this AI-based technology, at least when it comes to making assets, it ultimately won’t help anyone “create hits”. Even when it comes to asset creation, he noted that there are plenty of assets available for developers to use.

“I was kind of stunned by the market’s reaction, because the market’s reaction was somehow seeing it as a threat to what we do, when it’s quite obvious that creation tools are beneficial for our industry,” he said. “I think the […] case for big entertainment companies is somehow that AI tools will mean everyone can create hits, doesn’t stand to reason.”

“These tools may help you create assets, but that won’t help you create hits. There are loads of assets out there now. It doesn’t matter if you push a button to create an asset, or it takes you six weeks, at the end of the day, you have an asset. And thousands of mobile games are launched every year, and there are a handful of hits.”

“The notion that somehow new tools would allow an individual to push a button and generate a hit, market a hit, and bring it to many millions of consumers around the world — it’s a laughable notion,” Zelnick continued. “It’s just never been the case with entertainment.”

In the same interview, Zelnick also spoke about how he isn’t too worried about the older audience for Grand Theft Auto 6 having to juggle real-life responsibilities with spending time in a massive open-world game. He noted that Take-Two Interactive has games that “appeal to all audiences,” and that fans of the GTA franchise that grew up playing 4 and 5 will be able to engage with GTA 6 just fine.

“I think we’re gonna have a lot of 17-year-olds playing GTA 6,” he said. “I don’t think there’s any risk of being like, ‘All right, yeah, if I didn’t play five or four or three or two or one, I’m not showing up.’ I think we’ll be able to engage every appropriate individual in GTA 6.”

Grand Theft Auto 6 is being developed for PS5 and Xbox Series X/S, and is currently slated for release on November 19th. While the franchise has traditionally also seen PC versions coming out some time after the console launch, neither Rockstar Games nor Take-Two Interactive have made any such announcement yet.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...

Starfield in 2026: Finally Fixed or Still Falling Short?

Starfield in 2026: Finally Fixed or Still Falling Short?

Free Lanes may not have turned this into Starfield 2.0, but it does bring the space-faring RPG much closer to ...