Telltale Games Co-founder: “The Way the Studio Was Shut Down Was Horrifying”

"It's not something I would have ever endorsed," says the studio's co-founder Kevin Bruner.

Posted By | On 15th, Apr. 2019

telltale games

Telltale Games’ closure in September of last year came as a massive shock to the entire industry- not only because of how sudden and swift it was, but also because of how uglily it was handled. Massive numbers of employees were reportedly laid off with next to no notice and no severance, among other things, which is a horrible and unimaginable situation no matter what field you work in.

The now-defunct studio’s co-founder and former CEO Kevin Bruner has had his say on the entire situation in the past, and recently, while speaking with Game Informer, he went into a bit more detail. Bruner, as one would expect, was just as taken aback by the entire mess as everyone else was, calling it “horrifying” and saying that handling the situation the way it was handled wasn’t something he would have ever endorsed, had he been in a position to do so.

“If I were an employee there, I would feel wronged, definitely,” said Bruner. “We’ll see what becomes of that. It’s tough now because there’s not much of a Telltale left to right the wrongs.”

“I will say that the way the studio was shut down was horrifying to me,” he continued. “People just showing up on a Friday and being told to go home because the company doesn’t exist anymore is not something I would have ever endorsed, and is absolutely not something I would have done.

“I don’t understand exactly what happened in the final moments there to know why they executed the shutdown the way they did .It kills me, though. It really kills me. Telltale was such a big part of who I am.”

Following Telltale Games’ closure, many who had been working on The Walking Dead: The Final Season would go on to work with Skybound Games, who acquired the title’s rights, to finish the work Telltale had started.


Tagged With:

Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...