Massive is taking things slow and steady for update 1.4.
In an attempt to improve Tom Clancy’s The Division, Ubisoft Massive announced two major new things – a Public Test Server for PC users and update 1.4 which was set to go live in October. Unfortunately, not only has a special State of the Game outlining all the changes in update 1.4 been delayed but so has the PTS.
The developer noted on its official forums that, “We will need to delay this show as at this stage we wouldn’t be able to show all of the content we would like to. While the Special Report format demands that we be more complete in the type of things that we show, we’ll be using our weekly State of the Game to give you some more concrete solutions that will be present in Update 1.4.
“In other news, the PTS will not be available this Thursday as previously stated. After playing the build with our Elite Task Force it became clear that to have the PTS process be valuable for us in terms of feedback, we would need some more time to include key elements that are critical to the overall Update 1.4 experience.”
The reason Massive is coming out so plainly with all this is simple. “Transparency is something that we know our community wants, and something that we aim to deliver every day. In this instance, it does mean that we need to share our schedule and intentions that are subject to shifting throughout the process. The alternative of ‘leaving you in the dark’ is not something we see as an option! We’re very eager to get this update out to all Agents while bringing you into the development process as much as we can and as soon as we have more information, we’ll let you know.”
Given that The Division fell into the state its currently in because of lack of polish, we’re not exactly minding the delays all that much. What are your thoughts on the same? Let us know in the comments.