Tom Clancy’s The Division underwent maintenance today, which should have wrapped up by now, with no major changes to the game. However, Ubisoft Massive is hosting a State of the Game with senior game designer Drew Rechner to talk about update 1.4.
Update 1.4 is Massive’s attempt to re-balance the game and make it less frustrating for both solo and co-op players. Along with re-balancing enemy health pools, it will also examine the quality and quantity of loot. We already know that the Falcon Lost Incursion will be receiving checkpoints so that’s already a net positive.
Along with hiring an Elite Task Force comprised of streamers, content creators and hardcore players of the game, Massive will also be rolling out a Public Test Server for the game on PC.
Unfortunately, the PTS has been delayed from its originally intended date, along with the special State of the Game outlining all the changes in update 1.4. We’ll see what today’s presentation has to offer though so stay tuned for more details.
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