Uninspired Story
My biggest gripe in Skyrim was it’s uninspired, unoriginal story. It was pretty much: an evil dragon is alive again, stop it. Then I stopped it. And that was how that worked. There were no twists and turns. Like, Oh no! That dragon I just killed was my father (makes sense since a Dragonborn has dragon blood inside them)! We need a story that’s going to go for shock and awe. A story that really brings out the beauty of the land and makes us think rather than handing us a mindless plot that’s so predictable there was no need for a story in the first place. We have a game like that anyway, it’s called Call of Duty Ghosts.
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