The Last of Us Part 2 Continues To Look Spectacular In New Gameplay Deep Dive

Take a look at new details, an extended new gameplay section, and more.

Posted By | On 27th, May. 2020

the last of us part 2

We are now in the final stretch of days leading up to the long-anticipated release of The Last of Us Part 2, and to help tide us over until that day finally arrives, in a new State of Play broadcast, Naughty Dog and Sony dove into the action adventure title to give us a deep look into its gameplay, its systems, and many of its improvements over the first game.

With creative director Neil Druckmann’s commentary, the deep dive explained various aspects of the game in detail, including the narrative setup that will kick off the game’ story, its combat, the stealth, progression, and much more. Much of what was shown are things that have been revealed or spoken of before, but plenty of interesting new details were also revealed, such as improvements to stealth and combat, or the fact that there are more new Infected enemy types in the game that haven’t yet been revealed.

This was followed at the end by nearly nine minutes of uncut gameplay footage from the game, showing a completely new, never-before-seen section of the game where we get to see many of its stealth and combat mechanics in action. You can take a look at the whole thing below.

The Last of Us Part 2 is releasing for the PS4 on June 19. Reviews for the game start going live a week before that, on June 12. Meanwhile, stay tuned for more details and updates on the game from Naughty Dog in the coming weeks.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...