The Last of Us Part 2 Violence Will Make You Reflect On Your Actions

Director Neil Druckmann says the story should "make you uneasy to move forward" at times.

Posted By | On 12th, Jul. 2018

The Last of Us Part 2

Naughty Dog’s The Last of Us: Part 2 has garnered plenty of critical acclaim even before its launch. There’s been praise for its presentation, characters, the gorgeous graphics and whatnot. However, one aspect that’s been somewhat divisive is the violence, the sheer brutality and realism of it. This isn’t an action game like DOOM that uses violence to propel the player forward, but rather enunciates every detail of it.

Director Neil Druckmann and co-writer Halley Gross sat down with BuzzFeed to share their thoughts on how the violence acts as a narrative tool. “I mean, our aesthetic approach to violence is to make it as grounded and real as possible, and we watch — sometimes uncomfortably — a lot of videos from the world, right? The world that we know, and trying to say, Okay, we don’t want to make it sexy. How do we make it real?

“How do we make it uncomfortable because art at times should be uncomfortable? With the story we’re trying to tell here, it should at times make you uneasy to move forward, and yet you’re so invested in the characters that you are moving forward, and hopefully you’re reflecting on the actions that you’re taking part in,” said Druckmann.

The exact story premise of the game hasn’t been revealed but we know that it’s all about hate. Ellie is grown up and adept at killing but why is she seeking revenge? We know that she’ll have a non-playable character alongside her, similar to Ellie’s role herself in The Last of  Us (with some exceptions here and there). Other than that, we’ll have to wait for more information and a solid release date when Naughty Dog decides to announce it.

What are thoughts on The Last of Us: Part 2? Let us know in the comments below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Forever Skies Exits Early Access With Content-Filled Update

Forever Skies Exits Early Access With Content-Filled Update

There are also plans for more content for Forever Skies, with a major update slated for Summer that will bring...

Mario Kart World – Holding Hop Now Provides Boost, Players Can Drive a Hovercraft

Mario Kart World – Holding Hop Now Provides Boost, Players Can Drive a Hovercraft

Fans of the kart racer have been discovering gameplay secrets in Mario Kart World at the ongoing Nintendo Swit...

The Outer Worlds 2 Features Over 90 Perks, Including Choices for NPC-Killing Psychopaths

The Outer Worlds 2 Features Over 90 Perks, Including Choices for NPC-Killing Psychopaths

Design director Matt Singh confirms you can "kill anybody" and still complete the sci-fi RPG. "It's going to r...

Marathon Will Offer a Combat Sandbox For Players to Experience Their Own Unique Stories

Marathon Will Offer a Combat Sandbox For Players to Experience Their Own Unique Stories

Game director Joe Ziegler spoke about how Marathon wants to bring in an audience that is already used to sandb...

The Outer Worlds 2 Overhauls Skills for More Specialized Play-Styles

The Outer Worlds 2 Overhauls Skills for More Specialized Play-Styles

Instead of categories for each stat, Skills are now individually separated with a "lot of blending of concepts...

The Last of Us Season 2 Premiere Had 5.3 Million Day One US Viewers

The Last of Us Season 2 Premiere Had 5.3 Million Day One US Viewers

That's up on Season 1's premiere by 10 percent. The episode would go on to see over 32 million total US viewer...