The Last of Us Part 2’s Friendly and Enemy AI Has Received “A Huge Overhaul”

So stealth will actually work like stealth this time.

Posted By | On 26th, Sep. 2019

the last of us part 2

The Last of Us may have been a masterpiece, but it wasn’t a perfect game, and of the few flaws that people could find in it, the one that is brought up most frequently to this day is its AI. More specifically, its friendly AI, and how your companions would, for instant, keep running around the environments even during stealth sections and enemies would somehow remain completely oblivious of them.

As per Naughty Dog, that’s no longer going to be a issue in The Last of Us Part 2. Speaking to US Gamer, lead game designer at Naughty Dog, Emilia Schatz confirmed that artificial intelligence in the upcoming sequel has received a complete overhaul, and that both friendlies and enemies now behave much more realistically.

“That’s basically had a huge overhaul,” said Schatz. “So the A.I. of your buddies is a lot more robust in being able to get out of your way […] and also be helpful. They’re able to sneak through environments in a way that it was just impossible to do on the PS3 because we were very limited in our resources to do anything. We started with development of buddy stealth in Uncharted 4, so your brother Sam was able to sneak through environments to a certain degree. In The Last of Us Part 2, we’ve really done a huge step beyond that—they stay out of your way. […] They stay hidden and, yeah, it’s a huge improvement on that.”

She also confirms that enemy AI is much more formidable, and that sneaking up on enemies without alerting others is “very hard” and “really requires a lot of more finessing.” It remains to be seen how well this new AI functions during gameplay, but it’s heartening to know that Naughty Dog is addressing the issues with the first game.

The Last of Us Part 2 is out on PS4 on February 21, 2020. Naughty Dog recently confirmed that it won’t have a multiplayer component.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...