The Medium PS5 Trailer Details DualSense Implementation

Bloober Team details how its horror title will make use of the DualSense's adaptive triggers, haptic feedback, and other features in a new overview trailer.

Posted By | On 06th, Aug. 2021

The Medium

Bloober Team’s psychological horror title The Medium launched for Xbox Series X/S and PC earlier this year, and in less than a month, it will also be making its way to the PS5. While by and large you can expect the same experience as other platforms, the game will be making use of the PS5’s DualSense trigger in some interesting ways, which have been detailed in a recent trailer.

The Medium will use the adaptive triggers for the in-game Spirit Blast mechanic, with the triggers offering less resistance the longer you charge up the move. Where haptic feedback is concerned, when you’re walking through moth swarms while using the Spirit Shield, you’ll feel moths attacking your shield from all directions through vibrations in the controller. Meanwhile, in sections where you’re hiding from the Maw and holding your breath to stealth your way past him, the strength and intensity of the haptic feedback will increase the longer you hold your breath.

On the PS5, The Medium will also use the controller’s touchpad and gyroscope. While picking up and investigation objects, for instance, you can use the touchpad to move them around (though you can also do it normally using the analog stick. Meanwhile, while investigating your surroundings in first person perspective, you can use the motion controls to look around.

Finally, the controller’s light bar and speaker will also have a role to play. When using tools such as the bolt cutter to get past obstacles, the sound they make will come through the controller’s speaker. The lightbar, meanwhile, will imitate Marianne’s flashlight, so if the flashlight is flickering, so, too, will the light bar.

The Medium launches for PS5 on September 5.


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