The Witcher 3: Wild Hunt Dev “Working Hard” to Optimize for Consoles, Resolution and Frame Rate Not Set in Stone

CD Projekt RED responds to reports that the game might not hit 1080p on PS4 and Xbox One.

Posted By | On 21st, Aug. 2014

Witcher 3

Earlier this week, CD Projekt RED’s visual effects artist Jose Teixeira spoke about the possibility of the PS4 and Xbox One versions of The Witcher 3: Wild Hunt hitting full HD. Teixeira admitted that the game might not make it but said that the frame rate will at least be 30 FPS.

You can imagine the reaction to that.

Nonetheless, marketing manager Tomasz Tinc recently told Gamespot that, “As [The Witcher 3 visual effects artist Jose Teixeira] said, we are working hard on optimizing the game and nothing is set in stone. Our engine team remains optimistic and we will surely squeeze the most we can out of each console. I know you might be expecting concrete info like the final frame rate and resolution, but it’s simply impossible to give you that sort of thing before the optimization process is complete.”

The Witcher 3: Wild Hunt is due for a February 2015 release on Xbox One, PS4 and PC. Whether it hits 1080p on consoles or not, there’s still plenty of time to speculate.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Can Grand Theft Auto 6’s Single Player Campaign Do Better Than Red Dead Redemption 2?

Red Dead Redemption 2 set the bar for story and realism in games sky high. Can Rockstar continually outdo them...

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Rift of the NecroDancer Launches February 5th, 2025 for PC, Later on Nintendo Switch

Developer Brace Yourself Games is taking more time to polish the rhythm title without "sacrificing our team's ...

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Baldur’s Gate 3 Has Reportedly Sold Over 15 Million Units

Earlier this year, developer Larian Studios suggested the acclaimed RPG had sold well above 10 million units a...

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

Indiana Jones and the Great Circle’s Post-Launch DLC Will be a “Narratively-Driven Unique Experience”

The expansion will "fit in very good" with the main campaign, as per creative director Axel Torvenius, though ...

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

Indiana Jones and the Great Circle is “By Far” MachineGames’ “Biggest and Longest” Game

However, developer MachineGames hasn't provided any estimates for what the upcoming action-adventure title's r...

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Indiana Jones and the Great Circle Has Separate Difficulty Options for Puzzles and Combat, No Photo Mode

Players will be able to make use of Indy's camera as a tool in the game, but a Photo Mode won't be included, a...