The Witcher 3: Wild Hunt – Patch 4.02 Improves Performance Mode on PS5, Xbox Series X/S

A motion blur slider and refraction for screen space and ray-traced reflections are also available for PC and current-gen consoles.

Posted By | On 13th, Mar. 2023

the witcher 3 next-gen

CD Projekt RED has released a new patch for The Witcher 3: Wild Hunt, containing numerous improvements to stability and performance. For PC, it improves CPU core utilization in DirectX 12 and restores horizon-based ambient occlusion. Other bugs, like the flickering landscape in Toussaint when disabling Nvidia Hairworks, have been fixed.

Xbox Series X/S and PS5 players should see improvements to Performance Mode. While Xbox Series X has seen a fix for memory usage in Ray Tracing Mode that caused crashes, PS5 players should no longer have characters turning blurry in the middle of dialogues and cutscenes. Xbox One and PS4 players should also have two “top-notch swords” added that were previously missing.

PC and current-gen consoles get a motion blur slider, along with refraction for screen space and ray-traced reflections to improve the water. Check out the full patch notes below for more details. You can also read our review for The Witcher 3: Wild Hunt on PS5 here.

Patch 4.02 — list of changes

PC-SPECIFIC

  • Improved CPU core utilization in the DX 12 version.
  • Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
  • Fixed an issue where the “My Rewards” section was not localized in REDlauncher.
  • Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
  • Fixed an issue related to particle optimization which could result in temporary stuttering.

CONSOLE-SPECIFIC

  • Improved Performance Mode on next-gen consoles.
  • Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
  • Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on Xbox Series X.
  • Whatsoever a Man Soweth… – The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
  • Fixed an issue where quicksaves couldn’t be loaded when using cross progression on Xbox One.
  • Added two missing “Top notch swords!” on previous-gen consoles.
  • Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
  • Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.

VISUAL – PC and Next-Gen Exclusive

  • Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
  • Fixed a visual issue with brick textures where black artifacts covered stone arches.
  • Added a Motion Blur slider. It can be found in Options → Video → Graphics.

QUESTS & GAMEPLAY – Available on all platforms

  • Battle Preparations – Fixed the lack of a dialogue option that would progress the quest during the objective “Let Avallac’h know everything’s ready.”
  • Reason of State – Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
  • Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 – Fixed an issue where the quest could stay active even after the diagrams were looted.
  • Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.

LOCALIZATION – Available on all platforms

  • Fixed an issue with the Korean localization of Ciri’s and Geralt’s Gwent card descriptions.
  • Fixed punctuation issues in Arabic localization.
  • Updated Traditional Chinese font.

Please note: these are only the most notable changes. The patch contains other minor fixes that didn’t make it onto this list.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Media Molecule’s Next Game is Going to be a New IP

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

Gears 6 June Announcement Seemingly Being Teased by JD Fenix Actor – Rumour

Gears 6 June Announcement Seemingly Being Teased by JD Fenix Actor – Rumour

Liam McIntyre, who plays JD Fenix in the Gears of War games, suggests we'll be hearing more about the franchis...

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

Assassin’s Creed Mirage Developer Has Ideas for More Stories with Protagonist Basim

"We have ideas on how we could extend the story of Basim," says creative director Stephane Boudon.

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

Destiny 2: The Final Shape Trailer Highlights the Dread Faction’s Harbinger and Weaver

As soldiers of The Witness, the former excels at suspending opponents, while the latter can pull them around u...

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

SAND LAND Launch Trailer Showcases Vehicular Combat and High Stakes

Join Beelzebub, Sheriff Rao, and Thief as they venture to find the Legendary Spring in a post-apocalyptic worl...

Stellar Blade Review – 2B or Not 2B

Stellar Blade Review – 2B or Not 2B

Stellar Blade feels like a blast from the past in the best way possible.