Turn 10’s Ryan Cooper talks about 24 player multiplayer and leagues in Forza Motorsport 6.
Any discussion about the Xbox One’s cloud capabilities would be incomplete without mentioning Turn 10 Studios. The developer was the first to implement the cloud in Forza Motorsport 5’s Drivatar system and it looks like it will again be present in Forza Motorsport 6.
Executive producer Ryan Cooper spoke to GamingBolt and though he didn’t go into great detail regarding how the developer is using the Xbox One, he admitted that there was plenty of power behind it.
“We’re not disclosing a lot of details about how we’re utilizing the power of the Xbox One, but it’s an incredibly powerful box. We actually had the last 2 years to just learn more about the capabilities of the box and what the box can provide. As with any game, as time goes on you just have more time to work on the game and as you work more on the game you discover new ways to present things and build things that allow for the game experience to be better.”
As for whether the cloud came into play for the developer this time around, Cooper said, “Absolutely. The power of the cloud is providing the ability to update our Drivatar system to make Drivatars feels more realistic. So, absolutely. 24 Player multiplayer, we’re really excited about that and then off course Leagues. It’s something we’re gonna be talking about more later this Summer, but Leagues are essentially ranked competitive races strictly controlled by divisions.”
Forza Motorsport 6 will be out on September 15th in North America and September 18th in Europe for Xbox One.