In an interesting interview with NowGamer, Justin Richmond, game director on Uncharted 3, has revealed some new details.
“With Uncharted 3 we are bringing in yet another element to our online play, which are the epic set pieces that are seen throughout our single player campaign. One of the first competitive multiplayer levels that we showed has a sequence where you are jumping from truck to truck as they speed down the runway chasing a plane, all the while shooting opponents. This then transitions to another part of the level where airplanes are dropping bombs and strafing the playfield. This is an example of the kind of innovative in-game events people can expect from multiplayer in Uncharted 3.”
“Looking forward to Uncharted 3 – when we announced our next game in the series, we made a mention that we’ll be supporting cooperative along with competitive multiplayer modes. We’ve recently revealed our plans for the competitive multiplayer aspect of Uncharted 3, we’ll be discussing more what our plans for co-op are in the future.”
On traversable physics objects:
“For Uncharted 3, we are using a bunch of new systems, including one that lets Nathan Drake climb around on objects which are using physical simulations to determine their animation. This opens all kinds of possibilities for neat climbing and physical puzzle based gameplay. Traversable physics objects are just another layer that allows us to further ground Drake in his world. The more things in the game react how the player expects them to react, the more they can buy into what is going on and the more they feel connected to the character.”
Check out the multiplayer reveal trailer below:
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