Wasteland 2 Developer Talks Development on Microsoft and Sony Consoles

Brian Fargo is thinking of working on consoles after the RPG's release.

Posted By | On 14th, Aug. 2013

wasteland 2
InXile Entertainment has been firing on all cylinders in the past year or so, completing two highly successful crowd-funders in Wasteland 2 and Torment: Tides of Numenara. As both the former readies for release on PC, CEO Brian Fargo spoke to the [a] list daily about how crowd-funding has changed over the past few months.

He also spoke about possibly developing for consoles after Wasteland 2’s release. “It’s been happening, and I’ve heard from Microsoft. I used to want to publish directly on the Xbox, and it was ‘OK, how many retail SKUs are you going to put out?’ I always felt there was there this huge disconnect. Why do I have to put products on a retail shelf in order to be on XBLA?” But the situation quickly changed for the better.

“You’re hearing Microsoft reaching out, they’re saying ‘Hey, we want you on the machine,’ they’re making the calls,” Fargo said. “You can use the hardware as a development kit, making it more accessible, because indies can’t afford to buy [development kits]. It used to be that if you shipped on Sony first you could never be on the Xbox. Now they’re like ‘Well, we’re flexible, maybe there are features…’ There’s a different dialog there.

“They’ve come full circle in a matter of ninety days, on every part of it, including the ability to be on the platform at all. Sony was already there; they go one step further with their Dev Pub fund, where they actually give developers money upon delivery of a game. You’re actually hearing executives at both those companies – and Nintendo, I should say – talk about why indies are important. Someone called it the Cambrian explosion of creativity, I love that phrase.”


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...