Xbox One Designer: Xbox One Is ‘One of Those Products That Don’t Happen Very Often’

'An amazing product that truly is a next generation product for Xbox customers.'

Posted By | On 24th, Jan. 2014

xbox-one-controller

Card Lebetter who is the Industrial Designer of Xbox and is also the man behind designing Xbox One has shared his thoughts about how he and his team went about developing Microsoft’s next gen console.

He explains how they wanted to develop a console that will cater to the needs of hardcore gamers as well as reach out to new audiences.

“There was this conundrum in that we had to meet and satisfy desires of core gamers and Xbox fans, and at same time we wanted Xbox to reach out and mean something to new people. From a design perspective, how do we make that happen? That was a big challenge,” he said in a blog on Microsoft’s official website.

Surprisingly despite being a Microsoft employee he queued up to pick up a Xbox One for himself. Earlier that day he had sent the following email to his team:

“One thing is for certain. Meaningful, breakthrough products aren’t easy to create – otherwise everyone would do it. With Xbox One we have created an amazing product that truly is a next generation product for Xbox customers. It’s one of those products that don’t happen very often, and it is a moment in our careers that we will all carry with us for years to come.”

Whether the Xbox One will remain in the memory of gamers for years to come is something that remains to be seen. Do you agree with Lebetter’s feelings? Let us know in the comments section below.


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