Ys 8: Lacrimosa of Dana Receives Big Performance Update, Local Co-op on PC

Update improves frame-pacing and addresses video memory leaks and crashes.

Posted By | On 20th, Jan. 2020

Ys VIII Lacrimosa of Dana

NIS America announced recently that The Legend of Heroes: Trails of Cold Steel 3 would be coming to PC. Though it ran well on PS4, there were still concerns as to how the PC port could fare, especially given how poorly optimized Ys 8: Lacrimosa of Dana was at launch. Thankfully, the publisher announced that PH3 Games, whose co-founder Durante created the renowned DSfix for Dark Souls on PC, would be collaborating on the port.

Not only that but PH3 Games has also worked on a major new PC update for Ys 8 that’s available now. The update improves the PC version’s performance and addresses several bugs. It also adds a new local co-op mode, which is currently in the experimental phase. Among the many improvements include better frame-pacing and animation sync accuracy across all frame rates.

Monitors with high-refresh rates are also supported and the previous anti-aliasing solution has been replaced with a high-quality screenspace anti-aliasing. Video memory leaks, crashes, etc. have also been fixed. Check out some of the patch notes below. Ys 8: Lacrimosa of Dana is currently 50 percent off on Steam so if you’ve been putting off playing it, now is finally the time.

Graphics and Performance

  • Arbitrary main rendering resolution enabled.
  • Improved frame-pacing and animation sync accuracy at all frame rates.
  • Improved menu opening / closing behavior.
  • Character and enemy animations now correctly timed at 100-plus frames per second.
  • Support for high-refresh monitors and over 60 Hz V-sync
  • Replaced ineffective anti-aliasing blur filter with high-quality screenspace anti-aliasing.
  • Bloom, refraction, and glare post-processing effects now scale with resolution.
  • Minimap rendering resolution now adapts to rendering resolution, preventing pixelated map at high resolution.
  • Greatly improved quality of menu backgrounds (replacing low-res screen capture).
  • Improved standard shadow filtering without performance loss, plus two new, higher quality filter options.
  • Added option for rendering additional environment shadows.
  • Added supersampling / subsampling option (which also affects secondary 3D rendering).
  • Improved shadow rendering performance by preventing unnecessary memory traffic.
  • Fixed animation speed of HUD elements at over 30 frames per second (e.g. full health bar).
  • Improved the quality of volumetric lighting.
  • Implemented HBAO+ ambient occlusion as alternative higher-quality SSAO option.
  • Added a draw distance setting which applies to grass / clutter, monsters and NPCs.
  • Implemented anisotropic filtering setting.
  • Added high-quality texture pack (generated from original sources, partially with AI upsampling, and full mipmaps).
  • Character poses in the equip menu now update at over 30 FPS.

Input and User Interface

  • Improved camera mouse controls, replacing joystick emulation with direct 1:1 control.
  • Movement keys are now individually bindable.
  • Added keybinding for walking (slow movement) with keyboard / mouse controls.
  • Changed default bindings to fit common usage by PC gamers.

Stability

  • Fixed multiple video memory leaks.
  • Fixed potential crash when switching between languages.
  • Switched to 64-bit build to prevent address space fragmentation issues in long sessions.
  • Improved render thread synchronization to prevent specific types of race condition crashes.
  • Removed superfluous asset encryption.

Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

The Legend of Zelda: Echoes of Wisdom’s Placement in the Zelda Timeline Has Been Officially Revealed

Unsurprisingly, the game has been placed in the Fallen Hero timeline. It is set between the events of Tri Forc...

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

Call of Duty: Black Ops 6 Saw Series’ Biggest First-Month Player Engagement Numbers

In terms of hours played, player numbers, and total matches in its first 30 days, Black Ops 6 is the biggest C...

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Alan Wake 2 Developer Working on Improvements for PS5 Pro in Performance Mode

Remedy is "still researching a few things", though it will "take the team longer than a few weeks for changes ...

2K Launcher Removed From Every Title on Epic Games Store and Steam

2K Launcher Removed From Every Title on Epic Games Store and Steam

The controversial launcher has been completely sunset. Several titles that necessitated its use are now playab...

Dante’s Ring Announced by The Invincible Developer

Dante’s Ring Announced by The Invincible Developer

The disaster combat action-adventure RPG will enter early access "soon", with Starward Industries aiming for 2...