Halo Infinite has reportedly been issued an M rating yesterday, which gives credence to a previous rumor pertaining to the game's release date.
In a statement issued to IGN, Halo Infinite's engineering team clears the air about the recent fruit comparisons and implications for fixing it.
Counting the maps 343 Industries has already revealed and these new leaks, it seems Halo Infinite is going to have at least nine multiplayer maps at launch.
According to insider Tom Henderson, the mode has been in development for years. It's unclear when it or if it will ever release.
A new leak on Twitter suggest a possible file size for Halo Infinite on consoles, although the specific platform hasn't been mentioned.
343 Industries has been adamant in the past that the shooter will not have a battle royale mode, but an audio file in the beta seems to suggest otherwise.
It also looks like the upcoming first person shooter is slated to have multiple campaigns, at least over time.
Maintaining a 4K resolution, the beta runs at 100 FPS+ on the Xbox Series X, while maintaining 120 FPS on the Xbox Series S at 1080p.
The preview currently offers Bot Slayer, a scaled down version of the first Battle Pass and a look at the menu UI among other things.
343 Industries' community director recently took to Twitter to reveal the selection process for Halo Infinite's technical previews.
343 Industries will outline the preview's various features along with how access will be provided. It's expected to go live this weekend.
We chart the graphical evolution and growth of the Halo franchise, from its explosive beginning up to its current state.
Developer 343 Industries says the first person shooter's first "Bot-focused technical preview could happen as soon as next weekend."
Microsoft's flagship shooter franchises has had its ups and downs over the last twenty years- and here, we chart all of it.
Invites for the preview have not been sent out yet as per 343 Industries' John Junyszek. Detailed info will be revealed in the next Inside Infinite.
In an interview with HiddenXperia, Halo co-creator Marcus Lehto expressed his past concerns about Halo Infinite's lackluster showings last year.
Halo Infinite's multiplayer will feel like a celebration of all things Halo, according to lead multiplayer designer Andrew Witts.
Called the Mark System, it will allow players to "mark a spot in the world that lets their teammates know vital information."
Matt Booty isn't going to tell Psychonauts 2 director Tim Schafer to make a game "that has seasons and goes on for five years."
The nearly 500-page-long book will feature lore and images for the series (including Halo Infinite). Pre-order details coming "very soon."